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Way of Angels

Although an angel fighting is a rare sight to behold, it’s not unheard of. The masters of various monastic traditions that witnessed such scenes retrain themselves in the search of heavenly perfection. They experiment with their styles to find the most efficient and elegant moves, and by doing so, they try to resemble angels.

One follows the Way of Angels to unlock the heavenly ki that resides in every mortal soul. Of all monk traditions, the way of angels may require the most discipline.

Golden Rings

Starting when you choose this tradition at 3rd level, you can materialize your ki in the form of large golden rings. As a bonus action, you can spend ki points to create golden rings on your wrist. You can spend 1 ki point to create a golden ring on each wrist. At 11th level, you can spend up to 2 ki points to create up to two golden rings on each wrist. At 20th level, you can spend up to 3 ki points to create up to three golden rings on each wrist. The rings disappear after 1 minute.

While you have a golden ring on your wrist, your successful unarmed attacks or your attacks made with monk weapons deal 1 extra radiant damage. In addition, on each hit, the extra radiant damage is doubled until the start of your next turn. For example, if you make four unarmed attacks against a creature and three of them are successful, your first successful attack deals 1 extra radiant damage, your second successful attack deals 2 extra radiant damage, and your third successful attack deals 4 extra radiant damage.

While you have two rings on each wrist, the extra damage increases to 2. While you have three rings on each wrist, the extra damage increases to 3.

Ki Treatment

Beginning at 6th level, whenever you spend ki points, you regain 3 hit points per ki point spent.

Superior Deflect

Starting at 11th level, you can use your reaction to deflect harm when you are hit by a melee weapon attack or a spell attack. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your monk level.

Heavenly Ki

Absolute control over your ki enables you to unlock the secrets of heavenly ki, which sustains, protects, and empowers you.

Starting at 17th level, you no longer need to breathe to stay alive and you can’t die of old age. In addition, you can use the following benefits. The limitations to the durations of the following features are determined by those in the Golden Rings feature.

Blessing of the Heavenly Ki. As an action, you can spend (at least) 2 ki points to share (at least) two of your golden rings (one from each arm) with an ally of your choice within 100 feet of you. When you do, the golden rings disappear from your wrists and reappear on those of your ally. You can choose to share your golden rings with multiple allies by spending additional ki points. Every ally with two golden rings gains 20 temporary hit points and a +1 bonus to AC. Every ally that has a golden ring deals an extra 1 radiant damage with melee weapon attacks (the additional damage is doubled in the same way as in the Golden Rings feature). You cannot give more than two rings to the same ally within the duration.

While you are using your golden rings in this way, you can’t benefit from their damage bonus. You can call back any number of rings (in multiples of two) as a bonus action.

Golden Celestial Gardens of Heavenly Legion. As a bonus action, you can spend 2 ki points to take two golden rings off your wrist and place them on the ground, completely covering a 15-foot radius with gold. Silver and golden flowers bloom in the area, and the smell of heavenly incense fills the air. You can spend 2 additional ki points to place two more golden rings on the ground, and the radius of the area increases by 10 feet per every two golden rings taken off. The allies in the area gain the resistances and immunities you have. While in the area you can also use your action to expend 1 to 10 ki points, and have an ally of your choice that is also within the area regain 1d10 hit points per ki points spent.

While you are using your golden rings in this way, you can’t benefit from their damage bonus. You can call back any number of rings (in multiples of two) as a bonus action.

Wall of Golden Rings. As a bonus action, you can throw two golden rings, one from each wrist, at two different unoccupied spaces in a 60-foot radius by expending 2 ki points. These golden rings form 30-foot-high radiant force walls with all other golden rings within 10 feet of them.

Nothing can physically pass through the wall. It is immune to all damage and can’t be dispelled by the dispel magic spell. A disintegrate spell instantly destroys the wall and the golden rings return to you. The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall.

While you are using your golden rings in this way, you can’t benefit from their damage bonus. You can call back any number of rings (in multiples of two) as a bonus action.

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