Celestial / Cosmic
In the absence of Annum and the loss of Tiamat, two new powers rose. Zathar, a noble archfey of the wild lands, gained divinity as the patron of nature, beasts, and untamed places, drawing reverence from druids, rangers, and wanderers. In the meantime, the lost domains of war and storm found new expression in Kra’Khuum, a violent, tempestuous god born of battlefield cries and forgotten prayers. Kra’Khuum is worshipped by mercenaries, raiders, and those who fight not for glory, but for survival. With these new deities emerging, the divine landscape of Ammondell shifted once again.