Jalip Settlement in Amma-Saeth | World Anvil
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Jalip

Jalip is the village of ninety-two people that reside between Qam-Fara and Bresteran. A waystop between these locations, Jalip is known as the "Tired Town." Dominated by inns and taverns, Jalip is a place for travelers and adventurers. The residents largely support passersby. Worn roads are frequent while a bed is always to be found.

Demographics

Jalip is composed of mostly Isfan citizenry with the occasional temporary stay of various races in their travels. Some seek a respite, other wondering if this should be called home.

Government

Jalip is a protectorate of Isfa, self-governed by a local chief. The dozen or so families that reside within Jalip hold regular meetings at the home of the chief to discuss problems, incidents, and concerns. The chief acts as a judge and jury for these incidents internally. When the matter involves tradesmen or thieves, the chief will consult with either Bresteran or Qam-Fara (determine under the assumption of the least bias), to resolve the dispute.

Industry & Trade

Jalip is dominated by several inns that could house dozens of traders at any given time. The income generated by these traders is generally sufficient to support the entire town. These funds are used to expand and support the farms that supply the inns with food and water. These farms are mainly worked by the youngest family members while the older members cook, clean, repair, and build.

Infrastructure

The infrastructure of Jalip is large constructed of wood. The locally sourced wood has been used to build the inns, storehouses, and homes of the residents of Jalip. As Jalip does not have the skilled craftsmen necessary to construct the amenities seen in nearby Qam-Fara, Jalip relies on tradition and "what works" to continue serving travellers.

History

Jalip was a trade post initially supporting the hunting of animals nearer to the mountains. Jalip provided a refuge for these hunters in the trade of furs, leathers, and other supplies before continuing to Bresteran. Once the original residents decided to build an inn, the residents found that travellers as far away as Dabal or beyond the mountains chose Jalip as a stopping point. Blossoming into a trading center where merchants would exchange goods, other families came to thrive in Jalip. Far from Isfa, Jalip quickly grew to a few hundred people.   The downturn of Jalip was the construction of Qam-Fara. When Children of Shuna were rebuffed by a scuffle with local residents, they ventured South. There, they found an encampment of traders. The Children of Shuna were delighted by the stories of the traders. The traders and travellers stayed for days playing games and exchanging traditions. Eventually, the Children of Shuna decided to build a monument to the experience. But the Children of Shuna didn't want to leave this place, so they decided to build homes from the wood. This would be their home.   As Qam-Fara grew, many travelers would come through Jalip on their way to Qam-Fara. Seeking a refuge, other Children of Shuna settled there as well. The quickly expanding Jalip began to quickly contract. Qam-Fara was not a trading post. It was a place where people found a home. For Jalip, it was too late. People left from Jalip to Qam-Fara. While merchants and traders would still come through and stay at the inns of Jalip, they never stayed. Many of the deserted buildings in Jalip remain from those bountiful days. Now, Jalip is a "tired, weary town".
Type
Village

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