Session 0 - Curse of Strahd Report

General Summary

"Do you believe in destiny?"
  We meet ur heroes, Greth, Gilgamor, Garak, Ilikas Inanis, and Zag Krolig as they begin their journey as they are attending a dinner at the estate of Lady Morwen. They overhear he mentioning that she's struggled to rid herself of some vegabonds who are harrassing people. The five of the heroes agree to convince, peacefully, the people to move on.   Zag Krolig, an aarakocra, flew overhead and scoped out the hill. He was able to see that there were only a small number of the people there that it was likely alright for them to approach.   The party, lead by their most charismatic member, Greth, approached the covered wagons and the individuals as they danced to a song being played on the lute. They were greated warmly with overflowing goblets of wine as they introduced themselves Stanimer, an aged Vistani seer. He offered them a deal, he'd leave the next day if they listened to his story. They agreed.   "Do you believe in destiny?" he asked and then told them a story about a fallen prince. His people had rescued the prince long ago as he fled his enemies, but the prince was unfortunately cursed. This curse caused him to become a tyrant. Stanimer had one quest, to bring in heroes to break the curse and he believed that the five standing before him were those heroes.   He then asked if they'd accompany him to his home, a place not on maps, to help break the curse and liberate the region.   The party debated and eventually agree to travel with Vistani on a quest for glory. They left the next morning and that was how the party eventually arrived in Barovia.   The trip took several days and eventually the mists settled in around their caravan. Dark mists swirled around to the point where the party was unable to see the trailing covered wagon. When it seemed the mists couldn't get any closer the wagon came a stop and within a moment a scream was let out as the daughter of Stanimer was snatched from the driver's seat by some flying creature. The party peered out seeing several large bat like creatures flying overhead. They hear Stanimer calling for his daughter flee into the mists. His screams are heard.   One of the large bats lands on top of the still caravan and begins to peer into the back at the party. That was where we left them.
Campaign
Curse of Strahd
Protagonists
Report Date
27 Jan 2022
Related Characters

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