Soaring Leap
The Kindred focuses his strength to his legs to achieve a great leap.
❖ Type: Ability
❖ Tag: Physical
❖ Range & Targets: Targets the Kindred himself.
❖ Cost: None
❖ Conditions: None
❖ Risk: High. This power can very easily breach the Masquerade if done in public. Also note that the power does not give you the athletics to match the jump on its own so the landing might be tricky.
❖ Test: None
❖ Resistance Roll: None
❖ Duration: 1 Action
Effect
The Kindred can jump vertically, horizontally or diagonally up to 30 feet.
Upon landing, the Kindred must make a Dexterity + Athletics (difficulty 1 + 1 per 15 feet of movement) roll to stick it. On a failure, the Kindred takes 1 unhalved Superficial damage per margin of failure and falls prone.
The landing difficulty increases incrementally with each 15 feet traveled:
- 1-15 feet - +1
- 16-30 feet - +2
If the Kindred possesses Cat's Grace, they automatically pass the Dexterity + Athletics roll when landing.