Horrid Reality
Specters become all too real, illusionary weapons turn sharp and ghost sounds turn to screams that make ears bleed.
❖ Type: Ability
❖ Tag: Mental, Physical & Spiritual
❖ Range & Targets: Targets a single location within Visual Range and within 10 meters (30 feet) of the Kindred.
❖ Cost: 2 Rouse Checks
❖ Conditions: None
❖ Risk: High. The illusions which the Kindred summons have a mind of their own and are not subservient to their creator. They will act independently once manifested. Although sadistic in nature they will never target their creator unless provoked. Their actions are best left to the discretion of the Storyteller.
❖ Test: Chimerstry + Wits (5)
❖ Resistance Roll: None
❖ Duration: 1 Scene
❖ Tag: Mental, Physical & Spiritual
❖ Range & Targets: Targets a single location within Visual Range and within 10 meters (30 feet) of the Kindred.
❖ Cost: 2 Rouse Checks
❖ Conditions: None
❖ Risk: High. The illusions which the Kindred summons have a mind of their own and are not subservient to their creator. They will act independently once manifested. Although sadistic in nature they will never target their creator unless provoked. Their actions are best left to the discretion of the Storyteller.
❖ Test: Chimerstry + Wits (5)
❖ Resistance Roll: None
❖ Duration: 1 Scene
Effect
This is a variation of Cast Illusion and benefits from all its upgrades.
The illusions created by this ability
feel all too real. Fire feels hot, although it does not
burn, screams can leave a ringing in one’s ear but do
not deafen the individual and so on.
In game terms unlike normal illusions, which cease
to have an effect on a target once they are identified
as such, illusions cast by this ability cannot be
ignored even if the target knows the illusions are
not real. The illusions cast by this ability are also
more solid and can inflict physical damage, although
this is strictly limited to Superficial Damage at most
(even if a Kindred is being targeted by illusionary
flames, although it goes without saying that the
sensation of pain will make the experience more
believable).
The only way to end illusions cast by
this ability is by targeting them with Phantasmal
Death (or a similar ability) or waiting for the power
to run its course.