Confusion
The Kindred causes the targets mind to feel hazy and confused.
❖ Type: Ability
❖ Tag: Mental
❖ Range & Targets: A single individual within Eye Contact.
❖ Cost: None
❖ Conditions: Must make Eye Contact. Can only be used once per Scene.
❖ Risk: Minor. You are causing the target to begin to act sluggishly or suddenly change their actions.
❖ Test: None
❖ Resistance Roll: Composure + Resolve (3, mortals have no protection against this ability)
❖ Duration: 1 Action or until the targets next roll (in the event of the Even result).
❖ Mental Strain: 1 point of Superficial Willpower Damage.
❖ Tag: Mental
❖ Range & Targets: A single individual within Eye Contact.
❖ Cost: None
❖ Conditions: Must make Eye Contact. Can only be used once per Scene.
❖ Risk: Minor. You are causing the target to begin to act sluggishly or suddenly change their actions.
❖ Test: None
❖ Resistance Roll: Composure + Resolve (3, mortals have no protection against this ability)
❖ Duration: 1 Action or until the targets next roll (in the event of the Even result).
❖ Mental Strain: 1 point of Superficial Willpower Damage.
Effect
Unless the target passes its Resistance Roll apply the
following:
Odds: The target stops its current action and must
chose an alternative one (even changing targets).
Evens: The target’s next roll is halved (rounding
up).