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PF2e Homebrew Mechanics

Free Archetypes

  • Every character receives a free archetype feat at level 2 and every even level thereafter.
  • If a player chooses not to use a free archetype, they may receive a free class feat at level 2 and every even level thereafter.
  • On even levels (after level 2), players can choose up to two class or archetype feats (in any combination).
  • Archetype feat restrictions are removed.

Ability boosts

  • Instead of upgrading their abilities on level 5, 10, 15, and 20, players will upgrade a single ability on levels 2-5, 7-10, 12-15, and 17-20.
  • In each ability boost “cycle,” players cannot upgrade an ability more than once.
  • For example: if Dexterity is upgraded as the first ability boosted in the level 2-5 cycle, it cannot be boosted again until the level 7-10 cycle.

Crafting

  • The amount of time to craft items, consumable or otherwise, is reduced to 1 day if you pay full price for the item.
  • If you wish to pay half price for the item, you can increase the crafting time up to 4 days if you announce this at the start of crafting the item(s).
  • A critical success on the crafting check will reduce the number of extra days to 2, unless traveling.
  • Characters will still need to pay full price for formulas and plans.
  • If crafting while traveling, the extra time to reduce the price takes 4 days no matter what.

Extra focus points

  • Spellcasting classes will receive 2 extra focus points, one at level 6 and the second at level 12.
  • This will bring the max number of focus points to 5 at level 12.

Signature Skills

  • All Characters receive training in a skill that best represents their training and background.
  • At 3rd level this improves to expert; at 7th level this improves to master; and at 15th level this improves to legendary.

Superior Spellcasting

  • For Spontaneous Spellcasters, they now treat all of their spells known as signature spells
  • Additionally during their daily preparations, spontaneous casters can make a check with the skill associated with their tradition to swap a spell they have known for a different spell of the same level of the same tradition
  • The DC for this check is the standard DC for the level of spell being swapped out
  • For Prepared Spellcasters they can prepare a number of spells equal to their spell slots and treat their spells as if they were a spontaneous spellcaster

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