The Mercenary League
Location: Westminson, Millinae
Founded by Cedric of Notoria, the League has been hard at work for the last three years clearing out the dangerous wildlife throughout Milinae and exploring/uncovering ruins from lost ages within the colony and beyond. Entrance into the League is a highly contested prize for those who seek fortune, adventure or escape the rule within the south. While explorers, classical mercenaries, scholars, dare-devils, and fools are all accepted into the League, the selectivity of its members has led to many smaller mercenary factions who call Westminson it's home. Rather than crush or banish these competitors from his lands, Cedric has gone on to encourage the competition between the mercenary cults.
Founded by Cedric of Notoria, the League has been hard at work for the last three years clearing out the dangerous wildlife throughout Milinae and exploring/uncovering ruins from lost ages within the colony and beyond. Entrance into the League is a highly contested prize for those who seek fortune, adventure or escape the rule within the south. While explorers, classical mercenaries, scholars, dare-devils, and fools are all accepted into the League, the selectivity of its members has led to many smaller mercenary factions who call Westminson it's home. Rather than crush or banish these competitors from his lands, Cedric has gone on to encourage the competition between the mercenary cults.
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