Alarm Spell in Althaneas | World Anvil

Alarm

You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. 

Effect

Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible.
  • A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping.
  • An audible alarm produces the sound of a hand bell for 10 seconds within 60 feet.


Material Components
V, S, M - (a tiny bell and a piece of fine silver wire)
Related Discipline
Artificer, Ranger, Wizard, Oath of the Watchers
Related School
Abjuration
Effect Duration
8 hours
Effect Casting Time
1 minute or as Ritual Spellcasting
Range
30 ft.
Level
First