Creating a new recipe
The player will make two rolls when creating a new recipe, one (the Crafting Roll) to make a recipe that works with the materials used, and the second (the Usability Roll) to get the abilities you wanted from the recipe.
The Crafting Roll
Create a working recipe
- The character must define the components to be used in the recipe, they will include:
- The types and quantity of monster components to be included in the attempt
- The amount of GP worth of generic components to be included in the recipe
- The character must define the intended result of the recipe including:
- Any attributes the recipe should grant (eg invisibility, better AC) in order
- Any reactions the recipe should create (eg explosive, entangling/sticky) in order
- Any conditions the recipe should grant (eg poisoned, regenerating) in order
- The level of change intended (eg Huge explosion, medium level healing) for each of the above
- Monster components:
- The minimum amount of monster components is tied to the rarity of the monster components used in the recipe: