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Religions

Each Religion is listed by Continent of Prominence.

Verdanus


Mahovanism: Worship of Mahova; a Religion that abandons Celebration, Sin and Excess if favor of Purity and Calm.
Celestism: A slightly archaic Pony Religion; believes that the Sun and Moon are under the command of twin Alicorns.

Caligonia


Silverwind: A Common faith in Caligonia; believes that the wind and clouds carry all souls and return them to the world below in a cycle.
Augustrism: A faith in a singular monolithic God; and his son, Augustus, common in Seigland.

Felland


Solarism: Worship of Sol'Ar; A god of the Sun. Common in Fellandish nations.
Dharith: The Fellandish faith surrounding Dharoth, the God of combat.

Stagland


Lapism: The faith of the God of life, Lapi; often followed by Rabbit and Rat Chuents; the mythology includes several beast Gods who represent the many stages of life.
Flost: A faith that is common in Blanada, one that believes that a Soul only holds worth when it forms Bonds, if one dies without Friendship, they will reincarnate, rather than ascend.

Gnell


Phoenixborn: The faith of the Phoenix, which supposedly gave life and intellect to all Bird People.
The Five Temperances: Followed by the Gnomes, it is stated that all Souls bear a color, the Five Temperances are Red, Blue, White, Black and Green. The potential and cooperation of all people are said to be determined by this system.   Sporphism: A faith founded by a Gnomian Wizard around 1250 years ago. The faith revolves around reclaiming an empire's worth of earth in Fungi. This is said to awaken the Ancient God; Sphorphia, who grants her subjects eternal life.

Tyfiel


Cycle of Beasts: A common Furkin belief that Wolves and Cats were the original bearers of Society, and are bound to be opposites in a spiritual balance.
Kongol: A Zotiac style religion, where the Kongs believe that the souls of the living are bound to several fruit, symbolized by a Crystalline Coconut, the Neutral point of all Plant and Animal Life.  

Cretacia


  Drakenites: A religion of Saurians who wish to become Dragons.
Plainswaders: A religion that worships the Stony Fields, hoping for bounty and harvest for once.
Order of Sigma: A cult which believes that all races are bound to their own areas, all intersection of cultures is cursed by their laws.

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