Bohn
A large valley which is home to a civilization of Necromancers and Skeletons, often dubbed as “The Living Graveyard”.
Structure
Necromancers are the ruling class, all others live under them, the fairness of their rule can range wildly from one necromancer to the next.
Culture
The Undead don't live particularly busy lives, due to their relative lack of needs, so settlements in Bohn can appear quite disorganized, Skeletons are active all of the time
Assets
Bohn mercenaries are very sought after due to their immunity to fatigue and poison, resulting in a high succress rate against small forces or weak targets.
Military
Every citizen of Bohn is capable of combat to some extent, though very few of its denizens are considered to be particularly powerful.
The Necromancers are usually high ranking combatants.
Laws
Light Magic is owtlawed in Bohn, and the punishment for such practices are severe.
Infrastructure
Bohn's architecture is very plain, with stone roofs and plank or clay walls.
The country is protected by poisoned lands and moats, which deter most outside threats, but are harmless to skeletons.
Rise in Peace
Population: 900 Thousand
Type
Geopolitical, Country
Alternative Names
The Living Graveyard
Demonym
Undead
Related Species

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