Warduke's Armaments
These are the armaments and weapons worn and wielded by the legendary mercenary fighter, Warduke.
Mechanics & Inner Workings
Warduke's Helm:
- Warduke's Helm grants the wearer Darkvision up to 60 feet, causes their eyes to glow red, and allows them to cast the spell Scorching Ray once per day as a Bonus Action.
- Warduke's Skull Shield requires attunement, giving the wielder Magic Resistance and allowing them to cast the spells Shield, Dispel Magic, Counterspell, and Antimagic Field once per day each.
- Nightwind is a bastard sword, capable of being wielded one-handed or two-handed dealing 1d10 or 1d12 respectively. It has a +3 bonus to attack and damage rolls made with it, deals an additional 1d6 fire damage on a successful hit (2d10 instead if the hit is a critical).
Item type
Armor
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