Zombie Double

This spell creates a Ju-ju Zombie duplicate of the caster. The zombie double has the same memories, consciousness, and alignment as the caster; essentially, the caster now exists in two bodies simultaneously. In all other respects, the zombie double is the same as a normal Ju-ju Zombie. The zombie double cannot cast spells, but it can use any weapons that the caster can use. It is also able to Climb Walls as a thief (92 percent).

The zombie double can be turned as a spectre. If it strays more than 90 ft. from the caster, the zombie double becomes inactive and collapses to the ground; it becomes active again the instant the caster moves within 90 ft.

Type of Magic
Mage
Spell Level
7th
School
Necromancy (House Titus)
Sphere
Reversible?
No
Range
​0​
Components

Material, Somatic, Verbal

The material components for this spell are a bit of wax from a black candle and a lock of hair from the caster.

Duration
1 turn/level ​
Casting Time
​1 turn ​
Area of Effect
​Special
Saving Throw
None