Wu Jen

The Wu Jen is a wizard from the Shao Yan provinces. Unlike the samurai, the Wu Jen seldom answers to a lord or master. His primary allegiance is to himself and to his craft.

The Wu Jen seldom lives among the masses, preferring instead to dwell in the wilderness where he can contemplate the secrets of nature without interruption. Living the life of a hermit, the Wu Jen concentrates on purifying his body and mind, thus making him more receptive to the supernatural forces of the world.

Role

A Wu Jen is considered an elemental force in the Shao Yan Provinces. Wu Jen are mystical, respected, and feared elements of Shao Yan society – they come and go as they please and are revered as divine in origin. Wu Jen can demand significant authority in the Shao Yan social order despite honor or wealth. Wu Jen tend to be temperamental and impulsive.

Distinctive Appearance

None

Special Benefits

When a Wu Jen reaches 4th level, he gains the power to summon massive magical energies that allow him to cast any one spell that is three or more levels lower than his level at maximum effect. The spell automatically has maximum range, (if desired), duration, and effect. Thus, a 4th-level Wu Jen can cast a 1st-level spell at maximum effect. A Wu Jen can use this ability once per day.

Special Hindrances

The Wu Jen operates under special taboos that do not affect other characters. Though the taboos may seem trivial or even ridiculous to other characters, the Wu Jen takes them quite seriously - violating a taboo causes the Wu Jen to lose d4 spell memorization slots per level per day. A 1st-level Wu Jen has one taboo and gains an additional taboo every five levels thereafter (at 6th level, 11th level, and so on). Roll on the table for a taboo or invent one and ask the DM for permission to use it:

Class

Wizard

Attribute Requirements

Intelligence 13

Barred Beliefs

He cannot be of lawful alignment, but may still be good, evil, or neutral. The Wu Jen kit cannot be abandoned.

Race Requirement

Human

Bonus Weapon Proficiencies

Choose one of the following): Blowgun, short bow, dagger, dart, sling. Alternately, the Wu Jen can choose from other Eastern-style weapons that are available. The Wu Jen has an automatic and permanent +1 bonus to hit whenever using the weapon he has chosen for his Weapon Proficiency.

Required Weapon Proficiencies

None

Recommended Weapon Proficiencies

None

Barred Weapon Proficiencies

None

Bonus Non-Weapon Proficiencies

Etiquette, Artistic Ability (Painting, Calligraphy, or Origami)

Recommended Non-Weapon Proficiencies

Riding (Land-Based), Cooking, Dancing, Singing, Astrology, Herbalism, Spellcraft, Musical Instrument, Blind-Fighting, Gaming, Juggling, Tumbling

Equipment

The Wu Jen must buy all weapons from the choices listed in the Weapon Proficiency entry above. He may have no more than 10 gp remaining when he has finished purchasing his equipment.

Wealth Options

The Wu Jen starts with the normal (d4+1) x 10 gp

Homeland Terrain

None

Economic System

None

Recommended Discipline(s)

None

Recommended Devotion(s)

None

Recommended Science(s)

None

Barred Discipline(s)

None

Preferred Schools

School of Alteration, School of Conjuration/Summoning, School of Invocation/Evocation

Barred Schools

None