Wu Jen
The Wu Jen is a wizard from the Shao Yan provinces. Unlike the samurai, the Wu Jen seldom answers to a lord or master. His primary allegiance is to himself and to his craft.
The Wu Jen seldom lives among the masses, preferring instead to dwell in the wilderness where he can contemplate the secrets of nature without interruption. Living the life of a hermit, the Wu Jen concentrates on purifying his body and mind, thus making him more receptive to the supernatural forces of the world.
Role
A Wu Jen is considered an elemental force in the Shao Yan Provinces. Wu Jen are mystical, respected, and feared elements of Shao Yan society – they come and go as they please and are revered as divine in origin. Wu Jen can demand significant authority in the Shao Yan social order despite honor or wealth. Wu Jen tend to be temperamental and impulsive.
Distinctive Appearance
None
Special Benefits
When a Wu Jen reaches 4th level, he gains the power to summon massive magical energies that allow him to cast any one spell that is three or more levels lower than his level at maximum effect. The spell automatically has maximum range, (if desired), duration, and effect. Thus, a 4th-level Wu Jen can cast a 1st-level spell at maximum effect. A Wu Jen can use this ability once per day.
Special Hindrances
The Wu Jen operates under special taboos that do not affect other characters. Though the taboos may seem trivial or even ridiculous to other characters, the Wu Jen takes them quite seriously - violating a taboo causes the Wu Jen to lose d4 spell memorization slots per level per day. A 1st-level Wu Jen has one taboo and gains an additional taboo every five levels thereafter (at 6th level, 11th level, and so on). Roll on the table for a taboo or invent one and ask the DM for permission to use it:
Class
Wizard
Attribute Requirements
Intelligence 13
Barred Beliefs
He cannot be of lawful alignment, but may still be good, evil, or neutral. The Wu Jen kit cannot be abandoned.
Race Requirement
Human
Bonus Weapon Proficiencies
Choose one of the following): Blowgun, short bow, dagger, dart, sling. Alternately, the Wu Jen can choose from other Eastern-style weapons that are available. The Wu Jen has an automatic and permanent +1 bonus to hit whenever using the weapon he has chosen for his Weapon Proficiency.
Required Weapon Proficiencies
None
Recommended Weapon Proficiencies
None
Barred Weapon Proficiencies
None
Bonus Non-Weapon Proficiencies
Etiquette, Artistic Ability (Painting, Calligraphy, or Origami)
Recommended Non-Weapon Proficiencies
Riding (Land-Based), Cooking, Dancing, Singing, Astrology, Herbalism, Spellcraft, Musical Instrument, Blind-Fighting, Gaming, Juggling, Tumbling
Equipment
The Wu Jen must buy all weapons from the choices listed in the Weapon Proficiency entry above. He may have no more than 10 gp remaining when he has finished purchasing his equipment.
Wealth Options
The Wu Jen starts with the normal (d4+1) x 10 gp
Homeland Terrain
None
Economic System
None
Recommended Discipline(s)
None
Recommended Devotion(s)
None
Recommended Science(s)
None
Barred Discipline(s)
None
Preferred Schools
School of Alteration, School of Conjuration/Summoning, School of Invocation/Evocation
Barred Schools
None