Wu Jen
The Wu Jen is a wizard from the Shao Yan provinces. Unlike the samurai, the Wu Jen seldom answers to a lord or master. His primary allegiance is to himself and to his craft.
The Wu Jen seldom lives among the masses, preferring instead to dwell in the wilderness where he can contemplate the secrets of nature without interruption. Living the life of a hermit, the Wu Jen concentrates on purifying his body and mind, thus making him more receptive to the supernatural forces of the world.
Role
A Wu Jen is considered an elemental force in the Shao Yan Provinces. Wu Jen are mystical, respected, and feared elements of Shao Yan society – they come and go as they please and are revered as divine in origin. Wu Jen can demand significant authority in the Shao Yan social order despite honor or wealth. Wu Jen tend to be temperamental and impulsive.
Distinctive Appearance
None
Special Benefits
When a Wu Jen reaches 4th level, he gains the power to summon massive magical energies that allow him to cast any one spell that is three or more levels lower than his level at maximum effect. The spell automatically has maximum range, (if desired), duration, and effect. Thus, a 4th-level Wu Jen can cast a 1st-level spell at maximum effect. A Wu Jen can use this ability once per day.
Special Hindrances
The Wu Jen operates under special taboos that do not affect other characters. Though the taboos may seem trivial or even ridiculous to other characters, the Wu Jen takes them quite seriously-- violating a taboo causes the Wu Jen to lose 1d4 spell memorization slots per level per day. A 1st-level Wu Jen has one taboo and gains an additional taboo every five levels thereafter (at 6th level, 11th level, and so on). Roll on the table for a taboo or invent one and ask the DM for permission to use it:
Name
Wu Jen Taboos
Rando Table
Footnotes
Wu Jen Weapons
Stats Table
Footnote Info
* B = Bludgeoning weapon, P = Piercing weapon.
** Ten large shurikens weigh a total of 1 pound.
Wu Jen Taboos
Roll the Dice
Roll | Taboos |
1 | Always feed food to fire before eating. |
2 | Avoid mirrors at all costs. |
3 | Only bathe in natural pools of water. |
4 | Must circle a domicile before entering. |
5 | Exit any building the way it was entered. |
6 | Save fingernail cuttings. |
7 | Never cut hair. |
8 | May not breathe near the dead. |
9 | May not follow in someone else’s footprints. |
10 | Many not kill spiders. |
11 | May not kill or eat birds. |
12 | May not look at the moon. |
13 | Never sit on bare stone. |
14 | Never start a trip on the last day of the week. |
15 | Never whistle. |
16 | Release the first animal caught when hunting. |
17 | Can't eat meat or animal products (including milk, eggs, and cheese). |
18 | Can't sleep within 20 yards of a member of the opposite sex. |
19 | Can't wear a certain color. |
20 | Can't carry gold (or other precious metal) on his person. |
21 | Can't intentionally take the life of an insect. |
22 | Can't drink alcoholic beverages. |
23 | Can't sit facing the north (or other direction). |
24 | Can't speak after sunset (except to cast spells). |
25-30 | Choose |
Name | Cost | Weight | Size | Type | SF | Dmg. S/M | Dmg. L |
---|---|---|---|---|---|---|---|
Boku-toh | 6cp | 3 | M | B | 4 | 1-4 | 1-2 |
Jitte | 10cp | 2 | S | B | 2 | 1-4 | 1-2 |
Shuriken | 10cp | 1** | S | P | - | 1-6 | 1-4 |
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