Wand of Fire
This wand can function like the following wizard spells:
- Burning hands: The wand emits a fan-shaped sheet of fire 10 feet wide at its end and 12 feet long. Each creature touched suffers 6 points of damage. The sheet of fire appears instantly, shoots forth dark red flames, and snuffs out in less than one second. It expends one charge.
- Pyrotechnics: This function duplicates the spell of the same name. It has an initiative modifier of+2 and expends one charge.
- Fireball: The wand coughs forth a pea size sphere that streaks out to the desired range (to a maximum of 160 feet) and bursts in a fiery, violet-red blast, just like the Fireball spell. The initiative modifier is +2, and this expends two charges. The fireball inflicts 6d6 points of damage, but all 1s rolled are counted as 2s (that is, the burst causes 12-36 points). A saving throw vs. wand is applicable.
- Wall of fire: The wand can be used to draw a fiery curtain of purplish-red flames 1,200 feet square (10' x 120', 20' x 60', 30' x 40', and so on). The flames last for six rounds and cause 2d6+6 points of damage if touched (2d4 points if within 10 feet of the fire, d4 if within 20 feet). The flames can also be shaped into a ring around the wand user (but the circle is 25 feet in diameter). The initiative modifier is +3, and its use expends two charges. The wand of fire can operate just once per round. It can be recharged.
Item type
Weapon, Other
Base Price
25,000