Tien Hsueh Touch Mastery Profession in Alcirya | World Anvil

Tien Hsueh Touch Mastery

​To study Tien-Hsueh, the Chinese art of "Touching Vital Points," requires a complete knowledge of human anatomy. The student becomes as familiar with the flow of blood, the workings of the body's organs, and, most importantly, with the nervous system, as any surgeon. So precise is this knowledge, that a character can kill with the touch of a finger. Not merely kill instantly, but kill inevitably, so the victim will die hours, or even days, after the injury. The teaching of Touch Mastery is highly restricted. Although its masters control powerful organizations, there are never more than a dozen people who know the art in the entire world. Students must be born into the family of a master in order to be accepted. The result of acceptance is as likely to be death as training in the art. It can truly be said that the masters of Tien-Hsueh bury their mistakes. Once trained, a student will never be free of the control of the Touch Masters. Disobeying a command, failing in a mission, or showing disrespect for a master, or revealing any of the secret arts, will result in an automatic death sentence. And the instant that student is condemned, the international organization will offer a "bounty" for the recovery of the corpse. Costume: Traditional, Chinese Silk Gowns. Stance: Upright stance with legs together, one arm up, the other at waist, both hands held loosely with the forefinger pointing.​   Must kill competitors/enemies. Only 12 practitioners.​
Level
Exclusive
 
Years to Study
20
 
Dress
​Traditional silk gowns​
 
Alignment Requirements
Any Evil
 
Attribute Requirements
Cha. (12), Wis. (14), Int. (13)​
 
Number of Attacks
1
 
Base Damage
1
 
Free Move
Fingertip Attack, Roll with Punch/Fall/Impact, Parry, Dodge, Fore-Knuckle Fist​
 
Purchaseable Moves
Death Blow, Automatic Parry, Paralyzing Touch​
 
Allowed Powers
Up to 4 from Arts of Invisibility, Atemi, Chi Mastery, and 1 from Zenjoriki.​ Required: Dim Mak​
 
Recommended Skills
​Language, Spellcraft, Religion​

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