Telekinetic Anchor

You drive an unseen spike of force into space itself, anchoring creatures in place and causing them harm if they struggle.
 

Each target takes 2d6 damage the first time it moves on its next turn. This can affect up to d4+1 creatures.

Who?
Psion
 
When?
On Initiative Roll
 
Frequency
1 per Day
 
Actions Required
1 Round
 
Range
10 squares
 
​Area of Effect
10' square​