Sunstroke Spell in Alcirya | World Anvil

Sunstroke

Sunstroke afflicts the target creature with the effects of heat stroke for the duration of the spell. While suffering from the effects of insolation, the creature's internal body temperature rises by 1° Fahrenheit per round, to a maximum of 8° higher than normal.

Undead and creatures immune to heat or fire are totally unaffected by this spell. Cold-blooded animals simply move slower and slower. For every degree of increased temperature, cold-blooded creatures have a -1 penalty to initiative.

Warm-blooded creatures display increasingly feverish side effects while under the effects of this spell. For every degree of increased temperature, warm-blooded creatures suffer 1 point of damage and suffer a -1 penalty to their attack, damage, saving throw, and Initiative rolls, to a maximum penalty of -5. If the creature's body temperature rises 6° or more above normal, the creature is wracked by convulsions and cannot attack, defend, or cast spells. If the creature's body temperature rises 8° above normal, it immediately lapses into a coma and cannot be revived until the spell effect expires.

A successful saving throw vs. spell negates this spell immediately. Target creatures are allowed a saving throw when the spell is cast and once every other round thereafter. An endure heat spell in effect on the creature when sunstroke is cast grants the creature a +1 bonus to its saving throw; a resist fire grants the creature a + 3 bonus; and a protection from fire grants immunity to the spell's effects.

Sunstrokes effects can be halted immediately by means of a Dispel Magic, Remove Curse, Cure Disease, or @heal spell. Other healing spells have no effect.

Type of Magic
Priest
Spell Level
3rd
School
Alteration
Sphere
Elemental Fire, Sun
Reversible?
No
Range
180 ft.
Components
Verbal, Somatic, Material
The material components are the priest's holy symbol and a small piece of flammable material (paper, cloth, dry wood).
Duration
1 rd./level
Casting Time
6
Area of Effect
1 creature
Saving Throw
Negates

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