Suggestion Spell in Alcirya | World Anvil

Suggestion

When this spell is cast by the wizard, he influences the actions of the chosen recipient by the utterance of a few words - phrases or a sentence or two - suggesting a course of action desirable to the spellcaster. The creature to be influenced must, of course, be able to understand the wizard's suggestion - it must be spoken in a language that the spell recipient understands.

The suggestion must be worded in such a manner as to make the action sound reasonable; asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act automatically negates the effect of the spell. However, a suggestion that a pool of acid was actually pure water and that a quick dip would be refreshing is another matter. Urging a red dragon to stop attacking the wizard's party so that the dragon and party could jointly loot a rich treasure elsewhere is likewise a reasonable use of the spell's power.

The course of action of a suggestion can continue in effect for a considerable duration, such as in the case of the red dragon mentioned above. Conditions that will trigger a special action can also be specified; if the condition is not met before the spell expires, the action will not be performed. If the target successfully rolls its saving throw, the spell has no effect. Note that a very reasonable suggestion causes the saving throw to be made with a penalty (such as -1, -2, etc.) at the discretion of the DM. Undead are not subject to suggestion.

Type of Magic
Mage
Spell Level
3rd
School
Enchantment and Charm (House Spurius)
Sphere
Reversible?
No
Range
​90 ft.​
Components
Material, Verbal ​The material components of this spell are a snake's tongue and either a bit of honeycomb or a drop of sweet oil. ​
Duration
1 hr. + 1 hr./level ​
Casting Time
3
Area of Effect
1 creature ​
Saving Throw
Negates

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