Slow

A slow spell causes affected creatures to move and attack at half their normal rates. It negates a Haste spell or equivalent, but does not otherwise affect magically speeded or slowed creatures.

Slowed creatures have an Armor Class penalty of +4 AC, an attack penalty of -4, and all Dexterity combat bonuses are negated. The magic affects a number of creatures equal to the spellcaster's level, if they are within the area of effect chosen by the wizard (i.e., a 40-foot cubic volume centered as called for by the caster). The creatures are affected from the center of the spell outward. Saving throws against the spell suffer a -4 penalty.

Type of Magic
Mage
Spell Level
3rd
School
Alteration (House Publius)
Sphere
Reversible?
No
Range
270 ft. + 30 ft./level​
Components
Material, Somatic, Verbal The material component of this spell is a drop of molasses.​
Duration
​3 rds. + 1 rd./level ​
Casting Time
3
Area of Effect
​40-ft. cube, 1 creature/level ​
Saving Throw
Negates