Riding Camel Specialization in Alcirya | World Anvil

Riding Camel Specialization

This proficiency resembles the one above, but rather than riding and keeping horses, camel riders become masters of camels. A character with this proficiency gains the following skills:

  • The rider can fall from a camel and suffer no damage upon making a successful proficiency check.
  • The character can vault onto a moving camel upon making a successful check - assuming there are ropes, saddles, or patches of fur to allow such mounting. (This feat is more difficult than vaulting onto a horse.) Failure indicates that the individual is sprawled in the dust, but suffers no damage beyond a battered pride.
  • Upon making a successful proficiency check, the camel-rider can Grab Attack an item while riding past it, provided the item is within reach (typically having a handhold at least 3 feet above the ground). Living targets can fight back, and if they succeed the rider, the attempt to Grab Attack is foiled.
  • The character can ride a camel without a saddle and suffer no discomfort or loss in ability. The character can even use spears or lances while riding bareback.
  • The rider can persuade a camel to move at twice its normal daily movement rate for up to 10 days without ill consequence, provided that a proficiency check is made each day. This does not mean that the rider’s camel is moving faster - only that the character has urged an otherwise recalcitrant beast to keep to its path.

A rider with this proficiency is also a master at caring for camels, able to identify camel afflictions and immediately discern the quality of a camel. (See Chapter 6 in the DMG.) A camel-rider who also has the Animal Training proficiency can break a camel of unpleasant traits in 1d4 weeks, provided both checks are made. Similarly, an individual with both proficiencies can train a camel to perform a particular trick in 1d4 weeks (such as “come when called” or “don’t bite unless I give the command”). Such a trick is not a bonus; it counts toward the total number of feats (2d4) that any camel can learn.

Class Grouping
Rogue
 
Slot Cost
2
 
Attribute
Wisdom
 
Modifier
+4

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