Psion Profession in Alcirya | World Anvil

Psion

​​Psionics (Chi) in Alcirya are a gift that is given straight from the ether. The belief, for most, is that psionics are much like faith magic but in a raw untamed sense. Because of this psionicists are hunted and killed in the realm of Appollonia and are revered as prophetic beings in most other cultures. Psions, as they are known, themselves don’t fully understand their power - they will something to be done and it is accomplished (most of the time). Some Psions accept and cultivate this power and become formidable, trained, opponents. Some are raw talents that have learned to shape the power that flows from them intuitively. ​  
Weapons

​​May use any small or medium size weapons, however, they do not like physical weapons. ​

 
Armor
Any, but penalties are applied according to the table.​
 
Psion Armor Penalties
Stats Table
ArmorPower Score Penalty
Padded, leather, studded leather, hide0
Brigandine, ring, scale, splint-1
Chain, banded-2
Plate mail-3
Field Plate-5
Full Plate-7
Footnote Info
 
Followers & Strongholds

​At 9th level Psions attract followers: 1 Psion (1st or 2nd level) arrives each month (max followers equals the Psions Charisma score unless no sanctuary is built, then it is halved)​.​ The Psion must spend at least 10 hours a week training these followers.

​At 9th level a psionicist (contemplative master) can build a sanctuary.​

   
Features

​​+2 saving throw bonus vs. enchantment/charm spells.​

​​Psionicists develop and use psionic powers.​

Psions have the Contact NPW for free.

   
Psionic Powers
For greater details, see Psionics (Chi) rules.

​Starting powers: 1 science and 3 devotions. ​The number of devotions must always be twice the number of sciences in that discipline​​

The first discipline is considered the Primary Discipline and it must always have more sciences and devotions than any other discipline chosen. Defense modes are not part of the Psion's total powers. The number of defense modes that can be learned is based on the characters level.​

​Any check for any power can be improved by spending an additional devotion/science slot on the same power. ​

A Psion must find a person or writing to train for new powers. Training requires (21 - Wis. Score) weeks. ​After 7th level, a Psion can train themselves at a cost of twice the time.

   
Psion XP Levels
Stats Table
LevelPsionHD (d6)
101
22,2002
34,4003
48,8004
516,5005
630,0006
755,0007
8100,0008
9200,0009
10400,0009+2
11600,0009+4
12800,009+6
131,000,0009+8
141,200,0009+10
151,500,0009+12
161,800,0009+14
172,100,0009+16
182,400,0009+18
192,700,0009+20
203,000,0009+22
Footnote Info
 
Proficiency Slots
Stats Table
GroupWP InitialWP #LevelsPenaltyNWP InitialNWP #Levels
Warrior43-233
Martial Artist33-233
Wizard16-543
Priest24-343
Rogue24-334
Psion25-433
Footnote Info
 
Psion Power Progression
Stats Table
LevelTotal DisciplinesTotal SciencesTotal DevotionsDefense Modes
11131
22151
32272
42292
523103
633113
734124
834134
935145
1045155
1146165
1246175
1347185
1457195
1558205
1658215
1759225
1869235
19610245
20610255
Footnote Info
 
Inherent Potential
Stats Table
Ability ScoreBase Score (Wis.)Ability Mod. (Int./Con./Wis.)
15200
1622+1
1724+2
1826+3
Footnote Info
Initial Funds
3d4 x 10
 
Hit Die Type
d6
 
Ability Requirements
Constitution 11, Intelligence 12, Wisdom 15. Prime Req.: Constitution, Wisdom
 
Races Allowed
Human
 
Alignment Restrictions
​Psions can have any alignment.
THAC0 Chart
Stats Table
Group1234567891011121314151617181920
Priest20202018181816161614141412121210101088
Rogue2020191918181717161615151414131312121111
Warrior2019181716151413121110987654321
Wizard2020201919191818181717171616161515151414
Psion2020191918181717161615151414131312121111
Martial Artist2019181716151413121110987654321
Footnote Info

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