Prophet Priest

A prophet is one who receives signs, dreams, or clues about the future from his god. A character may not abandon this kit. As long as he is a priest, he is a Prophet Priest.

Role

In the campaign, the Prophet Priest is partly a tool for the DM; the DM can use the character to supply clues and even red herrings to the characters. His is often a thankless job, and he is often a bit alienated from the normal folk (see "Special Hindrances").

Distinctive Appearance

None

Special Benefits

The character receives the Prophecy in a limited form. With this power, priests may receive visions from the god at any time the DM decides, but may only deliberately sink into a trance in order to receive a vision once per day.

Special Hindrances

Normal people are a little edgy around other prophets, and react to them at a -2 reaction adjustment. (This adjustment may never result in a reaction worse than Cautious, however.)

Class

Priest

Attribute Requirements

None

Barred Beliefs

None

Race Requirement

None

Bonus Weapon Proficiencies

None

Required Weapon Proficiencies

None

Recommended Weapon Proficiencies

None

Barred Weapon Proficiencies

None

Bonus Non-Weapon Proficiencies

Weather Sense

Recommended Non-Weapon Proficiencies

None

Equipment

None

Wealth Options

This priest receives the normal 3d6 x 10 gp starting gold.

Homeland Terrain

None

Economic System

None