Prophet Priest
A prophet is one who receives signs, dreams, or clues about the future from his god. A character may not abandon this kit. As long as he is a priest, he is a Prophet Priest.
Role
In the campaign, the Prophet Priest is partly a tool for the DM; the DM can use the character to supply clues and even red herrings to the characters. His is often a thankless job, and he is often a bit alienated from the normal folk (see "Special Hindrances").
Distinctive Appearance
None
Special Benefits
The character receives the Prophecy in a limited form. With this power, priests may receive visions from the god at any time the DM decides, but may only deliberately sink into a trance in order to receive a vision once per day.
Special Hindrances
Normal people are a little edgy around other prophets, and react to them at a -2 reaction adjustment. (This adjustment may never result in a reaction worse than Cautious, however.)
Class
Priest
Attribute Requirements
None
Barred Beliefs
None
Race Requirement
None
Bonus Weapon Proficiencies
None
Required Weapon Proficiencies
None
Recommended Weapon Proficiencies
None
Barred Weapon Proficiencies
None
Bonus Non-Weapon Proficiencies
Recommended Non-Weapon Proficiencies
None
Equipment
None
Wealth Options
This priest receives the normal 3d6 x 10 gp starting gold.
Homeland Terrain
None
Economic System
None