Peasant Wizard
The Peasant Wizard is a spell caster of modest means whose exceptional skills and matchless courage have made him a champion of the masses. Though his talents have set him apart and made him a legend in his homeland, he will never forget his roots. An advocate of the commoner, the Peasant Wizard devotes himself to the promotion of equality and justice in Appollonia. The Peasant Wizard is the most frequently encountered of all the wizards. There are no additional ability requirements for the Peasant Wizard.
Peasant Wizards work against the traditional roles of the school system in Appollonia. As it stands, only the richest, most powerful mages in Appollonia have any control over policy and, too often, the commoner, mage and mundane alike, have no say in how their lives are run.
Role
The Peasant Wizard fights on behalf of the common people. He considers himself protector of the helpless, actively opposing any action from the party that threatens or exploits the peasants. For instance, he won't allow his party to recruit peasants for combat support unless they fully understand the risks involved. When a companion of the Peasant Wizard bargains with a common man for goods or services, the Peasant Wizard makes sure his companion pays the common man a fair price. When the party recovers a treasure, the Peasant Wizard demands that the local citizens receive their fair share if they helped the party in any way or if the treasure was recovered on their land.
The Peasant Wizard sees the wealthy classes as a primary reason for the commoners' miseries, so he has little respect or patience for noblemen and the wealthy. Aside from the occasional insult, the Peasant Wizard is likely to avoid associating with any Patricians in his party.
Distinctive Appearance
None
Special Benefits
When in Appollonia, the Peasant Wizard will always be given food and shelter at no charge from his fellow commoners. This courtesy extends to the Peasant Wizard's companions, as long as he vouches for them. The Peasant Wizard does not receive this benefit in lands other than his own, but he always receives a +2 reaction modifier from peasants in any culture.
Special Hindrances
Aside from weapons, a Peasant Wizard may own only one item worth as much as 15 gp. Aside from this item, all of his other items must be valued at 10 gp or less. The total value of all his possessions, including money but excluding weapons, can never exceed 75 gp. Any treasure or possessions in excess of this limit must be donated to some worthy cause.Class
Wizard
Attribute Requirements
None
Barred Beliefs
None
Race Requirement
None
Bonus Weapon Proficiencies
Player's choice: Bow (any), dagger, knife, spear, dart, sling
Required Weapon Proficiencies
None
Recommended Weapon Proficiencies
None
Barred Weapon Proficiencies
None
Bonus Non-Weapon Proficiencies
One of the following, player's choice: Agriculture, Fishing
Recommended Non-Weapon Proficiencies
Animal Handling, Blacksmithing, Carpentry, Cobbling, Cooking, Direction Sense, Fire Building, Leatherworking, Pottery, Riding (Land-Based), Stonemasonry, Weather Sense, Weaving
Equipment
The Peasant Wizard can spend his money on anything he likes, within the limitations described in the Special Hindrances.
Wealth Options
The Peasant Wizard receives only (d4+1) x 5 gp for starting money.
Homeland Terrain
None
Economic System
None
Recommended Discipline(s)
None
Recommended Devotion(s)
None
Recommended Science(s)
None
Barred Discipline(s)
None
Preferred Schools
None
Barred Schools
All. Only standard, non-specialist mages may take this kit.