Necklace of Missiles
This device appears to be nothing but a cheap medallion or piece of valueless jewelry. If a character places it about his or her neck, however, the necklace appears as it really is - it is actually a golden chain from which depend a number of golden missile globes. The spheres are detachable only by the wearer, who can easily hurl them up to 70 feet distance. When they arrive at the end of their trajectory, they burst as a magical Fireball. The number of missiles, and their respective Hit Dice of Fireball damage, are found by rolling d20 and consulting the table below.
For example, on a roll of 9-12, the necklace possesses seven missiles: one 7 HD, two 5 HD, and four 3 HD fireballs. The size shows that there is a difference in power between globes, but the number of dice and damage each causes cannot generally be known. If the necklace is being worn or carried by a character who fails his saving throw vs. a magical fire attack, the item must undergo a saving throw as well. lf it fails to save, all remaining missiles detonate simultaneously.
Item type
Jewelry / Valuable
Weight
.1
Base Price
See table.