Nahal's Reckless Dweomer Spell in Alcirya | World Anvil

Nahal's Reckless Dweomer

Primus' Reckless Dweomer

This spell is the wild mage's ultimate last-resort spell. When cast, the mage releases a sudden flood of wild magical energy in the hope of seizing and shaping that energy into a desired spell effect. The attempt usually fails, but something almost always occurs in the process.

Before casting the spell, the mage announces the spell effect he is trying to create. The mage must be able to cast the spell (i.e., have it in his spell books), but need not have it memorized. After announcing the spell (along with the target and any other conditions required by the spell), the wild mage casts Primus' reckless dweomer. A burst of magical energy is released, which the wild mage tries to manipulate into the desired form. The actual effect of the spell is rolled randomly on Wild Surge Results (below).

Because the release of energy is planned by the mage, his level is added to the dice roll. If the result indicates success, the mage has shaped the magical energy into the desired effect. More often than not, the effect is completely unexpected. The result may be beneficial to the mage or it may be completely disastrous; this is the risk the mage takes in casting Primus' reckless dweomer.

Type of Magic
Mage
Spell Level
1st
School
Invocation and Evocation (House Appius)
Sphere
Reversible?
No
Range
​Special ​
Components

Somatic, Verbal

Duration
​Special ​
Casting Time
5
Area of Effect
​Special
Saving Throw
Special
 

Wild Surge Results

Name
Wild Surge Results
Rando Table
Roll the Dice
01Wall of force appears in front of caster
02Caster smells like a skunk for spell duration
03Caster shoots forth eight non-poisonous snakes from fingertips. Snakes do not attack.
04Caster's clothes itch (+2 to initiative)
05Caster glows as per a light spell
06Spell effect has 60' radius centered on caster
07Next phrase spoken by caster becomes true, lasting for 1 turn
08Caster's hair grows one foot in length
09Caster pivots 180 degrees
10Caster's face is blackened by small explosion
11Caster develops allergy to his magical items. Character cannot control sneezing until all magical items are removed. Allergy lasts 1d6 turns.
12Caster's head enlarges for 1d3 turns
13Caster reduces (reversed enlarge) for 1d3 turns
14Caster falls madly in love with target until a remove curse is cast
15Spell cannot be canceled at will by caster
16Caster polymorphs randomly
17Colorful bubbles come out of caster's mouth instead of words. Words are released when bubbles pop. Spells with verbal components cannot be cast for 1 turn.
18Reversed tongues affects all within 60 feet of caster
19Wall of fire encircles caster
20Caster's feet enlarge, reducing movement to half normal and adding +4 to initiative rolls for 1d3 turns
21Caster suffers same spell effect as target
22Caster levitates 20' for 1d4 turns
23Cause fear with 60' radius centered on caster. All within radius except the caster must make a saving throw.
24Caster speaks in a squeaky voice for 1d6 days
25Caster gains X-ray vision for 1d6 rounds
26Caster ages 10 years
27Silence, 15' radius centers on caster
2810'x10' pit appears immediately in front of caster, 5' deep per level of the caster
29Reverse gravity beneath caster's feet for 1 round
30Colored streamers pour from caster's fingertips
31Spell effect rebounds on caster
32Caster becomes invisible
33Color spray from caster's fingertips
34Stream of butterflies pours from caster's mouth
35Caster leaves monster-shaped footprints instead of his own until a dispel magic is cast
363-30 gems shoot from caster's fingertips. Each gem is worth 1d6 x 10 gp.
37Music fills the air
38Create food and water
39All normal fires within 60' of caster are extinguished
40One magical item within 30' of caster (randomly chosen) is permanently drained
41One normal item within 30' of caster (randomly chosen) becomes permanently magical
42All magical weapons within 30' of caster are increased by +2 for 1 turn
43Smoke trickles from the ears of all creatures within 60' of caster for 1 turn
44Dancing lights
45All creatures within 30' of caster begin to hiccup (+1 to casting times, -1 to THAC0)
46All normal doors, secret doors, portcullises, etc. (including those locked or barred) within 60' of caster swing open
47Caster and target exchange places
48Spell affects random target within 60' of the caster
49Spell fails but is not wiped from caster's mind
50Monster summoning II
51Sudden change in weather (temperature rise, snow, rain, etc.) lasting 1d6 turns
52Deafening bang affects everyone within 60'. All those who can hear must save vs. spell or be stunned for 1d3 rounds.
53Caster and target exchange voices until a remove curse is cast
54Gate opens to randomly chosen outer plane; 50% chance for extra-planar creature to appear.
55Spell functions but shrieks like a shrieker
56Spell effectiveness (range, duration, area of effect, damage, etc.) decreases 50%
57Spell reversed, if reverse is possible
58Spell takes physical form of free-willed elemental and cannot be controlled by caster. Elemental remains for duration of spell. Touch of the elemental causes spell effect (THAC0 equal to caster's).
59All weapons within 60' of caster glow for 1d4 rounds
60Spell functions; any applicable saving throw is not allowed
61Spell appears to fail when cast, but occurs 1-4 rounds later
62All magical items within 60' of caster glow for 2d8 days
63Caster and target switch personalities for 2d10 rounds
64Slow spell centered on target
65Target deluded
66Lightning bolt shoots toward target
67Target enlarged
68Darkness centered on target
69Plant growth centered on target
701,000 lbs. of non-living matter within 10' of target vanishes
71Fireball centers on target
72Target turns to stone
73Spell is cast; material components and memory of spell are retained
74Everyone within 10' of caster receives the benefits of a heal
75Target becomes dizzy (-4 AC and THAC0, cannot cast spells) for 2d4 rounds
76Wall of fire encircles target
77Target levitates 20' for 1d3 turns
78Target suffers blindness
79Target is charmed as per charm monster
80Target forgets
81Target's feet enlarge, reducing movement to half normal and adding +4 to all initiative rolls for 1-3 turns
82Rust monster appears in front of target
83Target polymorphs randomly
84Target falls madly in love with caster until a dispel magic is cast.
85Target changes sex
86Small, black raincloud forms over target
87Stinking cloud centers on target
88Heavy object (boulder, anvil, safe, etc.) appears over target and falls for 2d20 points of damage
89Target begins sneezing. No spells can be cast until fit passes (1d6 rounds).
90Spell effect has 60' radius centered on target (all within radius suffer the effect)
91Target's clothes itch (+2 to initiative for 1d10 rounds)
92Target's race randomly changes until canceled by dispel magic
93Target turns ethereal for 2d4 rounds
94Target hastened
95All cloth on target crumbles to dust
96Target sprouts leaves (no damage caused, can be pruned without harm)
97Target sprouts new useless appendage (wings, arm, ear, etc.) which remains until dispel magic is cast
98Target changes color (canceled by dispel magic)
99Spell has a minimum duration of 1 turn (i.e., a fireball creates a ball of flame that remains for 1 turn, a lightning bolt bounces and continues, possibly rebounding, for 1 turn, etc.)
100Spell effectiveness (range, duration, area of effect, damage, etc.) increases 200%
Footnotes

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