Megatherium
Sloth
The megatherium is a giant, ground-dwelling sloth about the size of a grizzly bear. An adult may stand 20 feet tall and weigh 6,000 pounds. It is covered in long, russet hair. The beast is slow moving but more powerful than most animals that might otherwise prey on it. Because of its slow nature, the megatherium always strikes last in the round.
Despite its awesome appearance, the megatherium is primarily a peaceful herbivore grazing the wooded plains.
Each forepaw has three foot-long claws. These are primarily used to tear apart trees and shrubs for food, but they can also be used as weapons. The megatherium rears on its hind legs, then attacks with swipes that cause 2d6 points of damage from each paw.
The female megatherium gives birth to 1 or 2 cubs every other year. Cubs grow to maturity in four years and are found in 33% of all encounters.
Armor Class: 6
Hit Dice: 11
Move: 90’ (30’)
Attacks: 2 claws
Damage: 2-1212-12
No. Appearing: 0 (1-6)
Save As: Fighter: 6
Morale: 7
Treasure Type: Nil
Alignment: Neutral
A megatherium is a giant ground sloth that
eats leaves, roots, and shrubs. It stands 24
feet tall and can walk erect on its hind legs,
though it usually walks on all fours. It is
slow, stupid, and peaceful unless provoked.
Climate/Terrain:
Alignment: TN
Organization: Solitary
Activity Cycle: Any
Size: H (20’)
Morale: Ave. (8-10)
Campaign Notes:
Megatherium
Climate/Terrain:
Alignment: TN
Organization: Solitary
Activity Cycle: Any
Intelligence: Animal (1)
Treasure: Nil
Diet: Herbivore
Treasure: Nil
Diet: Herbivore
# Appearing:
XP Value: 1,400
Mvmt: 6
XP Value: 1,400
Mvmt: 6
Morale: Ave. (8-10)
Spoken Languages and Dialects |
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Base THAC0: 11
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Armor Class6 |
Magic Resistance: Nil Armor Notes: |
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Attack Forms
Martial Art Style(s):Type | THAC0 | Damage | SF | Effect |
---|---|---|---|---|
Paw | 11 | 2d6 | 9 | None |
Spells and Psionics:
Disciplines: | mTHACO | mACCampaign Notes: