Legba

The legbas are the priests of the elements. The priests are known as Abu-legbas, Keyan-legbas, Heddy-legbas, and Damon-legbas (air, earth, fire, and water priests respectively). The legbas are mostly concerned with learning the magic of their legba (element) but they also are charged by the spirits of the elements with the protection of the element in question and the creatures who rely upon it and with maintaining a balance between the four elements. Legbas usually are on good terms with one another and cooperate with one another to keep the evil elemental spirits, who have rebelled against their patrons, from amassing too much personal power and thus upsetting the balance of the elements (many legbas believe that these spirits are the result of the abuse of mage elementalists and would otherwise be peaceful creatures). Legbas consider themselves, much like druids, as the watchwardens of the elemental realms. As such, they are the inverse of Elementalist Mages of Appollonia who are considered to be a Legbas mortal enemy. Legbas communicate and employ creatures of their realms via dialogue and favors, always keeping a respectful relationship with those that enter the prime material plane to assist them.

Role

The legbas are masters of their element and the creatures who rely upon it. Thus, abu-legbas are the masters of air and flying creatures, keyan-legbas are masters of the earth and the tunneling creatures, heddy-legbas are masters of fire and creatures of the desert, and damon-legbas are masters of the water and aquatic creatures.

Distinctive Appearance

None

Special Benefits

At 1st level a legba can cast all elemental mage spells as if they were cleric spells of equal level (they cannot cast spells beyond their level).

At 6th level, speak with birds (abu-legbas), speak with burrowing creatures (keyan-legbas), speak with desert animals (heddy-legbas), speak with sea creatures (damon-legbas).

At 8th level, control up to 1 HD/2 levels of the legba of the creatures specified above per day. Saving throws allowed to avoid the effect as per charm person/mammal.

At 10th level, summon up to 1 HD/2 levels of the legba of the creatures specified above per day. They serve the legba until dismissed, slain, or one turn has elapsed.

The material components for the spells of the legbas are a sacrificed white dove or chicken (abu-legba), a piece of precious metal or gemstone used in the casting (keyan-legba), a pure white or deep red candle used up at a rate of one candle per turn of spell duration or a maximum of 10 spells (heddy-legbas), and a vial of pure and blessed water (used in the casting), a sea shell (used in the casting) or a pearl (also used in the casting).

Special Hindrances

No armor or shields are allowed.

Class

Priest

Attribute Requirements

None

Barred Beliefs

None

Race Requirement

None

Bonus Weapon Proficiencies

None

Required Weapon Proficiencies

Short bow (abu-legbasl), stone hammer (keyan-legbas), torch (heddy-legbas), trident (damon-legbas)

Recommended Weapon Proficiencies

Spear, sling, dagger (abu-legbas footman’s pick, stone dagger, stone spear (keyan-legbas short bow with pitch soaked arrows, whip worked with a spice similar to pepper that causes them to sting like fire (+1 to damage and must be reapplied each day), greek fire, oil (heddy-legbas spear, net, dagger (damon-legbas).

Barred Weapon Proficiencies

None

Bonus Non-Weapon Proficiencies

Weather Sense (abu-legbas), Direction Sense (keyan-legbas), Fire Building (heddy-legbas), Swimming (damon-legbas)

Recommended Non-Weapon Proficiencies

Bowyer, Hunting, Set Snares, Tumbling, Juggling (abu-legbas), Tracking, Agriculture, Herbalism, Set Snares, Engineering, Stonemasonry (keyan-legbas), Cooking, Brewing, Survival (Desert), Signaling (heddy-legbas), Navigation, Seamanship, Boat Piloting, Fishing, Carpentry (damon-legbas)

Equipment

None

Wealth Options

None

Homeland Terrain

None

Economic System

None