When this spell is cast upon a nonmagical fire (such as a campfire, lantern, or candle), it causes the fire to flash and shoot arrows of flame. All creatures within 10 feet of the fire source suffer 1 point of damage per level of the caster (maximum of 10 points). Victims who roll a saving throw successfully suffer no damage.
Type of Magic
Mage
Spell Level
1st
School
Alteration, Invocation
Sphere
Reversible?
No
Range
15 ft./level
Components
Somatic, Verbal
Duration
Instantaneous
Casting Time
1
Area of Effect
One 10'-radius circle
Saving Throw
Negates
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