Creeping Doom Spell in Alcirya | World Anvil

Creeping Doom

When the caster utters the spell of creeping doom, he calls forth a mass of from 500 to 1,000 (d6+4 x 100) venomous, biting and stinging arachnids, insects, and myriapods. This carpetlike mass swarms in an area 20 feet square.

Upon command from the caster, the swarm creeps forth at 10 feet per round toward any prey within 240 ft., moving in the direction in which the caster commands. The creeping doom slays any creature subject to normal attacks, as each of the small horrors inflicts 1 point of damage (each then dies after its attack), so that up to 1,000 points of damage can be inflicted on creatures within the path of the creeping doom. If the creeping doom travels more than 240 ft. away from the summoner, it loses 50 of its number for each 30 ft. beyond 240 ft. For example, at 300 ft., its number has shrunk by 100. There are a number of ways to thwart or destroy the creatures forming the swarm. The solutions are left to the imaginations of players and DMs.

Type of Magic
Priest
Spell Level
7th
School
Conjuration and Summoning (House Gaius)
Sphere
Animal, Summoning
Reversible?
No
Range
​0​
Components

Somatic, Verbal

Duration
4 rds./level ​
Casting Time
1 round ​
Area of Effect
​Special
Saving Throw
None

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