Contagion

This spell causes a major disease and weakness in a creature. The afflicted individual is immediately stricken with painful and distracting symptoms: boils, blotches, lesions, seeping abscesses, and so on. Strength, Dexterity, and Charisma are reduced by 2. Attack rolls are decreased by 2. The effect persists until the character receives a Cure Disease (Cause Disease) spell or spends d3 weeks taking a complete rest to recover. Characters ignoring the contagion for more than a day or so may be susceptible to worse diseases at the discretion of the DM.

Type of Magic
Mage
Spell Level
4th
School
Necromancy (House Titus)
Sphere
Reversible?
No
Range
​90 ft.​
Components

Somatic, Verbal

Duration
Permanent ​
Casting Time
4
Area of Effect
1 creature ​
Saving Throw
Negates