Contact Other Plane Spell in Alcirya | World Anvil

Contact Other Plane

When this spell is cast, the wizard sends his mind to another plane of existence in order to receive advice and information from powers there. As these powers resent such contact, only brief answers are given. (The DM answers all questions with "yes," "no," "maybe," "never," "irrelevant," etc.) Any questions asked are answered by the power during the spell's duration. The character can contact an elemental plane or some plane farther removed. For every two levels of experience of the wizard, one question may be asked. Contact with minds far removed from the plane of the wizard increases the probability of the spellcaster going insane or dying, but the chance of the power knowing the answer, as well as the probability of the being telling the correct answer, are likewise increased by moving to distant planes. Once the Outer Planes are reached, the Intelligence of the power contacted determines the effects.

The accompanying random table is subject to DM changes, development of extraplanar NPC beings, and so on.

If insanity occurs, it strikes as soon as the first question is asked. This condition lasts for one week for each removal of the plane contacted (see the DMG or the Planescape™ Campaign Settingboxed set), to a maximum of 10 weeks. There is a 1% chance per plane that the wizard dies before recovering, unless a Remove Curse spell is cast upon him. A surviving wizard can recall the answer to the question.

On rare occasions, this divination may be blocked by the action of certain lesser or greater powers.

Type of Magic
Mage
Spell Level
5th
School
Greater and Lesser Divination (House Sextus)
Sphere
Reversible?
No
Range
​0​
Components

Verbal

Duration
​Special ​
Casting Time
​1 turn ​
Area of Effect
​Special
Saving Throw
None

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