Calm Minds in Alcirya | World Anvil

Calm Minds

​This ability brings all beings within area of effect into a calmed state. Stops all opponents from attack, neutralizes any spell (or spell like effect) that causes hysteria or fear. Lasts for 3 rounds. 60’ radius range (all affected). Save vs. MA’s Charisma (under = calmed). Cancelled if MA attacks. Requires 1 full round (saves are made at the end of the round).​

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