Bandvong's Army

Each man carries a saber and a light crossbow, as well as a 2d4 gp tucked somewhere in the grimy folds of his clothes. The banditos are all specialized with the saber.

One in every 10 crossbow bolts fired is tipped with a venom that inflicts an additional 2d4 points of damage; a successful saving throw vs. poison reduces damage by half.
Type
Illicit, Gang

Bandvong's Orc Banditos


Climate/Terrain: Any
Alignment: LE
Organization: Army
Activity Cycle: Day
Intelligence: Ave./Human (8-10)
Treasure:
Diet: Carnivore
# Appearing: d8x10
XP Value:
Mvmt: 6
Size: M
Morale: Steady (11-12)
Spoken Languages and Dialects

Hit Dice


1

Base THAC0:

19

PSP(Chi)


Armor Class


10

Magic Resistance:

Armor Notes:

Number of Attacks


1

Attack Forms

Martial Art Style(s):
TypeTHAC0DamageSFEffect
Saber19
Dagger19d42

Spells and Psionics:

Disciplines: | mTHACO | mAC

 
Campaign Notes:

Associates:

NPCs, followers, pets, mounts, etc.
 

 

Bandvong's Human Banditos

Human, Warrior, Fighter, Bandit, Level 2


Alignment: Lawful Evil
Alignment Description: Miscreant
Deity: All
Religion: All
Convictions: None
Birthday: 1, Primport
Birth Year:
Starsign:
Age: 2604
Social Class: Criminal (-4 Reaction)
Family Trade: None
Spoken Languages and Dialects

Cyric
Written Languages and Scripts

Hit Points


12 / 12

Hit Die Type: d10
Hit Point Bonus: 0

Wounds:

Current PSP(Chi)


10 / 10

Current Sanity


/

Armor Class


10

Armor Worn: None
Armor Condition: No Armor
Shield Used: None
Shield Condition: No shield
AC Flatfooted: 10
AC Without Shield: 10
Armor Weight:
Shield Weight:

Armor Notes:

Experience


Experience Points:

Experience Point Bonus: %

Ability Scores

Saving Throws

STRENGTH


 
INTELLIGENCE

WISDOM

DEXTERITY

CONSTITUTION

CHARISMA

PERCEPTION

Paralysis, Poison
and Death Magic

Roll 14

Notes:
Petrification
or Polymorph

Roll 16

Rod, Staff
or Wand

Roll 15

Breath
Weapon

Roll 17

Spells and
Other Magic

Roll 17

General Saving Throw Notes:

Movement Rate


Base Movement Rate: 6
Heavy: 4
Very Heavy: 2
Dwarf/Gnome Base Mov: 4
Run (x2): 12
Normal (x1): 6
Crawl (50%): 3

Total Reaction Adj:


Fame (Infamy):

Weapons, Combat, Martial Arts

Weapons of Proficiency: Saber, Light Crossbow
Non-Prof Penalty: -2 | Slots: / | Base THAC0: 19 | Base # Attks: 3/2
Expertise (+#attks):
Specialization (+1/+2/+#attks): Saber
Mastery (+3/+3):
High Mastery (-2 SF/Crit. on 16+):
Grand Mastery (+attk/increase dmg dice):
Style Specialization: One-Handed Style
Weapon Familiarity (Groups):
Armor/Shield Prof.:
Martial Art Style(s):
Weapon#AttSizeTypeSF+Hit+DMGDmg(S-M)Dmg(L)Range(S)Range(M)Range(L)Notes
Saber
Light Crossbow
To Hit AC Table:

 

Thief Skills:

Pick Pockets (%) Move Silently (%) Climb Walls (%)
Open Locks (%) Hide in Shadows (%) Read Languages (%)
Find/Remove Traps (%) Hear Noise (%) Backstab (x)

Equipment Carried:

Saber
Light Crossbow

Wealth and Property:

Carried Wealth
Other Wealth
Platinum Pieces: (PP)
Gold Pieces: (GP)
Electrum Pieces: 0 (EP)
Silver Pieces: (SP)
Copper Pieces: (CP)
Gemstones:
Total Gem Value: gp
Total Gem Weight: lbs
Other:
Total Other Value: gp
Total Other Weight: lbs
Total Wealth Weight: 0 lbs
Conversion: 1 gp = 100 cp (copper)
1 gp = 10 sp (silver)
1 gp = 2 ep (electrum)
1 gp = .2 pp (platinum)


 

Encumbrance

Equip Weight:
Weapon Weight:
Shield Weight:
Armor Weight:
Wealth Weight: 0
Total Weight: 0
Encumbrance Level: Unencum.

Special Abilities:

Special abilities granted to this character due to race, class or other circumstances. Ability Check D100 Ability Check: D20 Ability Check: D6

 
 

Non Weapon Proficiencies:

Skills achieved by this character due to experience and background. NWP Check

 
Non-Weapon Proficiency Slots: /

 

Spells and Psionics:

Magical and psionic abilities granted to the character due to class, nature of other experiences.
Major Spheres (Priest): | Minor Spheres (Priest):
School of Magic (Mage Specialist): None
Opposed School (Mage Specialist): None
Signature Spell(s):
Disciplines (Psion): | mTHACO | mAC

 
Prepared Spells and Abilities:
 
Spell and Magical Components/Items:
 

General Character Notes and Background:


Personality:
General Tendencies: None | Personality: None | Disposition: None | Nature: None | Ambition: None |Materialism: None | Vice: None |Virtue: None | Character Motivation: None |Insanity(ies): None
Family History:
Parent Marital Status: Legally married |Ancestry: None | Birthright: None | Country of Origin: None
Personal History:
Background: None | Political Background: None | Character Concept: None | Family Origin: None |Hometown Size: None |Hometown Name:
Physical Features:
Feature: | Handedness: Left |Vision: |Eye Color: |Weight: | Height: |Hair Color: | Gender: Male
Other:
Weakness: None |Advantage: None | Quirk: None
Campaign Notes:

Associates:

NPCs, followers, pets, mounts, etc.
 
 
Character Played by
Character Created On