BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Ignatius Blaze

Ignatius Blaze

Medium humanoid, lawful neutral
Armor Class: 16 (Draconic Resilience)
Hit Points: 58 (8D6+24)
Speed: 30 ft , fly: 30 ft

STR

11 +0

DEX

16 +3

CON

14 +2

INT

13 +1

WIS

11 +0

CHA

18 +4

Saving Throws: Strength +0, Dexterity +3, Constitution +5, Intelligence +1, Wisdom +0, Charisma +7
Skills: Acrobatics +3, Animal Handling +0, Arcana +4, Athletics +0, Deception +7, History +1, Insight +3, Intimidation +4, Investigation +1, Medicine +0, Nature +1, Perception +0, Performance +4, Persuasion +4, Religion +1, Sleight of Hand +3, Stealth +6, Survival +0
Damage Resistances: Fire
Senses: Darkvision 60ft., Passive Perception 10
Languages: Common, Draconic and Infernal
Proficiency Bonus: +3

Spellcasting. Ignatius is an 8th-level spellcaster. His spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). When he casts a spell which deals fire damage, he adds +4 to one damage roll of that spell. He can cast the following spells:

  • Cantrips (at will): control flames, dancing lights, fire bolt, mage hand, message, minor illusion.
  • 1st level (4 slots): chromatic orb, command, find familiar (summoning Corvus the raven), fog cloud, shield.
  • 2nd level (3 slots): alter self, borrowed knowledge, dragon's breath, misty step, scorching ray.
  • 3rd level (3 slots): counterspell, fear, fly, fireball, major image.
  • 4th level (2 slots): arcane eye, charm monster, greater invisibility, wall of fire.
Sehanine's Devotee (4/Day). Ignatius can cast Disguise Self with this trait. Charisma is his spellcasting ability for this spell.


Dragon Ancestor. Whenever Ignatius makes a Charisma check when interacting with dragons, his proficiency bonus is doubled if it applies to the check.   Sorcery Points (8/Day). Ignatius has a number of sorcery points, which he can use to fuel the following abilities:

  • Quickened Spell. When Ignatius casts a spell that has a casting time of 1 action, he can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.
  • Subtle Spell. When Ignatius casts a spell, he can spend 1 sorcery point to cast it without any verbal, somatic, or material components (excpet for ones consumed by the spell, or that have a cost specified in the spell).
Sorcerous Restration (1/Day). When Ignatius finishes a short rest, he can regain 4 sorcery points.

Actions

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5ft. or range 20/60ft., one target. Hit: 1D4+3 piercing damage.

Bonus Actions

Innate Sorcery (2/Day, or 2 sorcery points). Ignatius unleshes the magic infused within him. For 1 minute, he beneifts from one of the following effects:

  • His spell save DC of your sorcerer spells increases by 1 (to DC 16).
  • He has advantage on attack rolls of sorcerer spells he casts.

Mental characteristics

Personal history

Raven Familiar

Gender Identity

Male (he/him)
Alignment
Lawful Neutral
Current Location
Species
Ethnicity
Children
Gender
Male (he/him)

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!