Faephina Tinkertoggle
Faephina Tinkertoggle CR: 13
STR
21 +5
DEX
14 +2
CON
18 +4
INT
20 +5
WIS
12 +1
CHA
8 -1
Gear. All-Purpose Tool +2, Helm of Awareness, Belt of Hill Giant Strength (strength 8 without), Dimensional Shackles, Faephina's Armour Retractor, Plate +2, Sending Stones, Weapon +2, Winged Boots (can attune to 5 magic items regardless of restrictions). Spellcasting. Faephina is a 15th-level spellcaster. Intelligence is he spellcasting modifer (+10 to hit, spell save DC 18), and she has the following spells prepared:
- Cantrips (at will): guidance, mage hand, mending, shocking grasp, thorn whip.
- 1st-level (4 slots): absorb elements, arcane weapon, detect magic, expeditious retreat, faerie fire, identify, magic missile, thunderwave.
- 2nd-level (3 slots): heat metal, invisibility, mirror image, see invisibility, shatter.
- 3rd-level (3 slots): dispel magic, haste, hypnotic pattern, lightning bolt.
- 4th-level (2 slots): fire shield, greater invisibility, otiluke's resilient sphere, summon construct.
Arcane Armour. Faephina's armour cant be removed against her will. Armour Model. When Faephina finishes a short rest, she can customise her armour to assume one of two form: guardian or infiltrator. Each form has different abilities, described below.
- Powered Steps (Infiltrator Form Only). Faephina's walking an flying speed increase to 30ft.
- Dampening Field (Infiltrator Form Only). Faephina has advantage on Dexterity (Stealth) checks.
Actions
Multiattack. Faephina makes two attacks, either with her Thunder Gauntlets or Lightning Launcher. Thunder Gauntlets (Guardian Form Only). Melee Weapon Attack: +12 to hit, reach 5ft., one target. Hit: 1D8+7 thunder damage. A creature hit by this attack has disadvantage on attack rolls against targets other than Faephina until the start of her next turn Lightning Launcher (Infiltrator Form Only). Ranged Weapon Attack: +12 to hit, reach 90/300ft., one target. Hit: 1D6+7 lightning damage, plus 1D6 lightning damage once per turn. A creature hit by this attack sheds dim light in a 5-foot radius, and it has disadvantage on attack rolls against you. In addition, the next attack roll against it has advantage, and if that attack hits, the target takes an extra 1D6 lightning damage. Pistol. Ranged Weapon Attack: +7 to hit, reach 30/90ft., one target. Hit: 1D10+2 piercing damage.
Bonus Actions
Defensive Field (5/Day, Guardian Form Only). Faephina gains 15 temporary hit points while she wears her armour. Faephina's Armour Retractor. Faephina either dons or doffs her armour, which magically folds away into the item. When she dons the armour, she can choose between two different options: Adamantine Plate Armour +2, or Mithril Plate Armour +2.
Reactions
Flash of Genius (5/Day). When Faephina or another creature she can see within 30 feet of her makes an ability check or a saving throw, she can use her reaction to add +5 to the roll. Grapple (5/Day, Guardian Form Only). When a Huge or smaller creature Faephina can see ends its turn within 30 feet of her, she can use your reaction to magically force the creature to make a DC 18 Strength saving throw, pulling the creature up to 30 feet toward her to an unoccupied space. If she pulls the target to a space within 5 feet of her, she can make a melee weapon attack against it as part of this reaction.
Mental characteristics
Personal history
- Saving a number of communities in The Rumblelands from a series of landslides by developing a seismic detector which could sence underground tremors.
- Stopping a 'Demon Grinder' Infernal War Machine crewed by a group of eight maurezhi, who had eaten the previous owners and fuelled it with an Iron Flask containing a Horned Devil. The War Machine came to Concordia through a portal opened from Avernus and terrorised The Menagarie Hills before it was stopped. Faephina is rumoured to still have the remains of the War Machine.
- Defeating a Frost Giant Everlasting One from The Morndin Ridge, who was threaten to attack the monastic town Thuldor. She defeated it by summoning the Horned Devil from its Iron Flask - earning her among dwarves the nickname 'The Heatwaker'.

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