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Generic Adventure guild info

Intro The adventuring guild consists of anywhere around 150-300 people depending on what time of the year it is as most of the new recruits die throughout the year and get "refilled" when recruitment begins again which is the first of March every year. Every city on the continent has a branch of the guild with Velz being home to the headquarters.   The guild overall mission is to take back the wilderness from the many monsters that lurk   Appearance The guild has a reputation for being a very dangerous place with good order but lots of freedom and because many of the members die often they are generally respected around the cities except for people who have been betrayed by members of the guild or think the fight for freedom is stupid and a waste of life. Depending on their rank though, adventures do get treated different since people who have reached higher ranks both have generally helped in many crisises but have also survived multiple years in the guild without dying.   Because of all this the guild does hold their reputation in high regard and will not be scared to kick troublemakers out of the guild if they are threatening that reputation.

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