Halwa
Despite its isolation, Halwa is
bustling little city, serving as a chief trading post
between settled Zakharans and the desert-dwellers of
the Haunted Lands. Both city and wilderness people
mingle on the streets. Abas and keffiyehs are more common
than caftans and dolmans, and many of Halwa's
merchants have relatives among the desert tribes.
Halwa's caliph is permissive, allowing all activity
that does not bring disgrace upon his wise and
beneficent rule. An underground slave trade thrives
here, and Halwa is a stopping place for caravans en
route to Hiyal. Similarly, adventurers and would-be
heroes use the city as a starting place for expeditions
into the Haunted Lands, where many a man and
woman has perished in the search for legendary riches.
As a group, the people of Halwa are known for their
haggling skill and sharp-witted dealing. "Never give
what can be sold" is their motto, and that applies to
favors and information as well as camels and figs.
Government
Rulers
Caliph Hava al-Gatil
is a well-meaning but insulated ruler. His main concern appears to be writing his memoirs. Al- Gatil often cloisters himself with his favored scribes, writing (and rewriting) his past exploits as a young warrior, dwelling on those blithe days before he took his father's place as caliph. Al-Gatil delegates most of his responsibility to his chief vizier, whom he trusts above all. The caliph has three beautiful daughters-Sikayah, Rajiyah, and Mahabbiyah-triplets who are approaching the age of majority. While the caliph appears to care for them, the depth of his devotion has never been tested.The Court
Chief Vizier Zarad
Zarad has served Al-Gatil since the caliph was a child, and he continues to maintain a strangle hold on the caliph's mindset. All of the caliph's orders come through Zarad. And if Zarad happens to add his own orders, who would deny they're the truth? Zarad has already made a great fortune through unfair taxation (which he imposed in the name of the caliph and removed two years later in the name of the caliph, without the caliph himself ever detecting it). Now, Zarad lusts after even greater power. The chief vizier is served by a dao, who is referred to solely as "Zarad's Pet" (and then only in hushed voices). Zarad himself is easy to identify in court: he always wears black-and-white striped robes.Defences
Armed Forces
- 3,000-man city guard
- 500-man palace guard
- 1,000-man mercenary cavalry, hired from desert tribes on five-year contracts.
Industry & Trade
Trade, livestock, slaves, durable goods.
Points of interest
Major Mosque
- Hajama
- Haku
- Jisan
- Najm
- Selan
Geography
Located about 200 miles east of Wasat and Suq Bay, Halwa is one of
Zakhara's few major inland settlements. The city is perched on a lonely
bluff overlooking the dry bed of the Wadi Malih. With the onset of spring,
melting snow from the Ghost Mountains combines with seasonal downpours,
turning the wadi into a surging, muddy torrent that washes silt into the low,
lands. Within a month, the rains subside and the arid waste quickly returns.
Alternative Name(s)
City of Solitude
Type
Large city
Population
60,000
Owner/Ruler
Additional Rulers/Owners
Comments