Book of Stygis Item in Aiaos | World Anvil
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Book of Stygis

The Book of Stygis is a Daroka deck which developed in two forms in the Ophionic Empire. The first, the one which bears the name of the primary god of the Empire, was used by Malison seers and prophets, while the other, sometimes called the Daroka of Snakes, was favoured by the Human and Lizardfolk slaves of the Yuan-ti. This latter version travelled along with refugees from the Empire and became known as the Daroka of Agradine.   The original Book of Stygis is still in use among the elite of the Second Ophionic Empire, often in large and unwieldy forms such as the infamous Scaled Floor.  

Imagery

The imagery of the Book of Stygis is heavily slanted towards the serpent symbolism of the Empire, with blood and bones also featuring heavily. Snakes represent power, wisdom and secrets, blood stands for strength and devotion, and skulls for death and dominion. The four suits of the low deck are the fangs, forks, venoms and scales. In the low deck, each suit consists of cards numbered 1-9, each with a representation of a person, and a master which shows an object.   The Scaled Floor is a massive version of the Daroka, consiting of a chamber with fifty-four tiles, each bearing the image of one of the cards. To read this cruel version of the deck, a sacrificial victim is posed a question and then their belly is slit open, their dying staggers and the fall of their blood and viscera indicating the cards to be read.  

The Cards

 
High Cards Book of Stygis Daroka of Snakes
I Chalice Chalice An object that is needed or desired; the catalyst of a conflict.
II Mongoose Overseer A deadly enemy; savage strength unchecked by civility; assassination or murder.
III Pureblood Broken Lock A state of incompleteness; a journey undertaken, but yet to be finished; flawed authority, moral or temporal.
IV Anathaema Liberation Rightful, absolute or divine authority; completion; a great leader.
V Pit Campfire Conflict, destruction and transformation; a place of power or of conflict; destruction or conversion of enemies.
VI Pyramid Pit Isolation and imprisonment; doomed beliefs; a great effort with no reward at the end of the struggle.
VII Asphyix Broodguard The fate of the condemned; death unlooked for and undeserved; an executioner.
VIII Abomination Ladder Ascension and growth; liberation from the power of others; righteous power.
IX Sacrifice Martyr A worthy offering; death in the service of a cause; blood spilled for the gods.
X Slave Chains Death, loss and destitution; a desperate and destructive reversal of fortune; a last, impossible chance.
XI Mire Night Confusion and loss; a place or situation of great danger; a person whose advice is not sound.
XII Stygis Aurora Divine authority, aid and guidance; destiny; one who might achieve greatness.
XIII Malison Geomancer Sage guidance and counsel; foresight and prophecies; a wise adviser, although not necessarily to be trusted.
XIV Sythis Snakeheart(1) Treachery and malice; plans undone by betrayal; a spy or saboteur.
 
Fangs
In the Book of Stygis, the suit of Fangs stands for power in its most naked and presumptuous forms; violence, dominance and intimidation. To Yuan-ti readers, indulging in this kind of behaviour is a form of self-actualisation, whereas the Daroka of Snakes is more focused on offering reistance to bullies and fearmongers.  
Book of Stygis Daroka of Snakes
1 Master Shadow(2) The power to act; meaningful choices and the opportunity to make a difference; one who has power and agency in the moment.
2 Assassin Punisher(3) Direct aggression; the transitory power of violence; a killer.
3 General Firebrand Incitement; violence conducted through an intermeidary; one who has the power to move others to violence.
4 Herald Trustee(4) A figurehead with an inflated sense of their own value; status without true power; power assumed on behalf of another.
5 Soldier Dupe Action by proxy; a pawn or agent who serves unknowingly; power wielded unseen.
6 Fool Fool The loss of power; defeat, retreat, or a fall from grace; one whose power is broken.
7 Thrall Shackled Powerlessness; choices with no meaning or merit; a victim.
8 Captive Hostage Captivity and degradation; controlling one to gain power over another; a prisoner or hostage.
9 Savage Overseer Blind violence; force applied without will; one without self-control, and thus without power depite strength.
Master Crown Whip Authority; power granted from a higher source; a regent or viceroy commanding on another's behalf.
 
Forks
The suit of forks stands for seeming opposites: the spiritual and the sensual; mysteries and answers; secrets and revelations. It can also be read as the stages of a journey.  
Book of Stygis Daroka of Snakes
1 Hatchling Child A beginning; a lack of convictions and experience; a pupil or student in search of knowledge beyond themselves.
2 Spy Cupbearer Discovery; concealed information that can be unveiled; one who conceals their true identity, from others or from themselves.
3 Supplicant Acolyte Study and learning; accepted knowledge and truths; one who seeks old answers.
4 Prophet Teacher Exploration and truth; open-mindedness and questioning; one who brings new knowledge.
5 Mad One Venom Eater(5) Submission of mind and reason to sensuality; a hedonist; temptation.
6 Lover Lover Emotionality and open-heartedness; judgement compromised by feelings; a trusted friend.
7 Gourmand Taster Sensual experience; recklessness; acceptance of the world; a sensualist.
8 Drunk Drunk Excess; too much truth; madness or obsession.
9 Ritualist Snake Dancer(6) Dark and exhaltedknowledge; spiritual enlightenment or corruption; one touched by the power of the gods.
Master Orb Bottle A message or a prophecy; questions; a truthspeaker.
 
Venoms
The suit of venoms speaks to a person's personal qualities, weaknesses as well as strengths. It can also stand for health or sickness, and of course for the presence of physical and spiritual poison. Of all the suits, this is closest in the Daroka to the design and imagery of the Book.  
Book of Stygis Daroka of Snakes
1 Warrior Warrior Strength of body; skill at arms or athletics; one who fights.
2 Magus Mystic Strength of mind; intellect, learning or magic; one whose skills are rare or obscure.
3 Priest Priest Strength of will and soul; compassion and healing; a healer.
4 Alchemist Witch Subtlety and craft; transformation and adaptability; one who finds hidden value in common things.
5 Artisan Artisan Skill of the hands; creation and artistry; an inventor or innovator.
6 Labourer Labourer Endurance and stamina; persistence and diligence; a worker.
7 Farmer Farmer Nurture and encouragement; childcare and teaching; one who raises others up.
8 Noble Elder Charisma and leadership; authority and wisdom; one who is raised up by others.
9 Emperor Master Favour and status; the power of office; a skilled official.
Master Vial Knife The capacity for harm or healing; medicine or poison; one who holds the power of life and death.
 
Scales
The suit of scales stands for material things; wealth and possessions, but also family and allegiances. It is the suit of relationships and fortune.  
Book of Stygis Daroka of Snakes
1 Bonepicker Charlatan Transitory wealth or gain; fair weather friends; folly.
2 Carouser Delinquent Debts and profligacy; ill-advised purchases; a spendthrift.
3 Partners Twins A close alliance; two who work together as one; an unbreakable bond.
4 Parent Parent A fount of protection and resources; a trusted patron; dependence.
5 Clutch Crew Teamwork; a group that works together; strength in numbers.
6 Gleaner Thief Wealth taken from others; taxatin or theft; one who has designs on that which another possesses or enjoys.
7 Gambler Gambler Great risk and great reward or loss; hoist by your own petard; a chancer.
8 Merchant Counter(7) Commerce and exchange; measured gain and managed loss; a wise sacrifice; a trader.
9 Beggar Beggar Absolute loss; a herald fo defeat and destitution; abject failure.
Master Ring Knot A binding alliance; an heirloom; a friend in need.
  (1) Snakeheart was a term for those among the slave castes of the Old Empire who curried favour with their masters. It survives in many cultures touched by the Empire's refugees as a term for a traitor.
(2) The shadow was a folk figure among the slaves of the Empire, a common alias used by those who struck back against the oppressors while leaving no evidence of a connection to those still in bondage. Many were escaped slaves who operated far from their original home.
(3) Punishers were those empowered by the leaders of slave communities to enact their justice against members of the community who acted against its interests.
(4) Trustees were slaves who had earned the favour of their masters, for whatever motive.
(5) Venom Eaters were those whose wits were addled by narcotics supplied by the masters.
(6) Snake Dancers were members of the slave community who embraced worship of the Three-Headed Serpent and some of the Yuan-ti's magics.
(7) Counters were educated slaves who worked in the masters' counting houses, and also helped to manage the community's resources.
Item type
Miscellaneous

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