Merfolk in Ah'shi'berö | World Anvil
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Merfolk

Alignment

The merkfolk were once a proud people with a vast underwater kingdom. Now they are merely refugees as their homeland is still within demonic control. Some fight and strive for their old ways of life while others let the past go and choose to live among the surface races. The former tend to be more orderly and lawful while the latter tend to be more chaotic and adaptive. Neither tend to be neutral.  

Hit Points

8  

Ability Boost

The Merfolk tend to be strong and hardy.  
Strength, Constitution  

Age

The merfolk tend to live 50-70 years with the males living longer.  

Size

Medium The merfolk tend to have lighter blue or sea green skin tones and fish like alteration to the human form while on land. This can include scales on part of the body, spikes along the ears, oddly shaped eyes, etc.  

Speed

20 feet Swim speed based on sub type.  

Languages

Common, Wai  

Racial Features

Waster Based – The merfolk physiology is built around staying wet and their skin is slightly moist when healthy. Their skin dries out easily and the rest of their body follows swiftly behind. If a merfolk gains the Dry condition, they take a -2 to all rolls, lose 5ft of base movement, and become vulnerable to fire damage.
 

Subrace Options

While a merfolk that does not have the Dry condition has at least three quarts of its body submerged in water it may transform their body into its natural state. They lose the two legs and gain one of two lower bodies.   Fined Body – The merfolk has a lower body like the back half of a dolphin or whale. They gain a swim speed of 40 feet.   Tentacled Body – The merfolk has a lower body like that of an octopus. The gain a swim speed of 30 feet and increase their strength score by 2 when making grapple checks.

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