Domain of the Hedonist in Ah'shi'berö | World Anvil
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Domain of the Hedonist

-Domain of the Hedonist-

  Bonus Proficiency: Natural Weapons and Great Hammer.   Bonus Cantrip: When choosing this domain, you gain the Vicious Mockery cantrip if you don't already have it.  

-Domain Spells-

  Cleric Level 1st: Acquired Taste, Berserker’s Tunnel Vision   Cleric Level 3rd: Detoxing Sleep, Banner of Mind   Cleric Level 5th: Jiggle and Sway, Power and Authority   Cleric Level 7th: Hold My Beer, Bitch Please   Cleric Level 9th: Dress to Impress, Settling the Score  

-Unique Clergy Ability-Conception Seal-

  Rodica’s greatest problem when indulging in her pleasures back when she was a mortal was having to deal with pregnancy and the other physical aspects of that. Upon ascending to Divinity she worked with her first round of Priests to develop a ritual to harmlessly suspend the process. Starting at 3rd level you can perform this ritual a number of times per long-rest equal to your Wisdom Modifier+Proficiency Bonus.   The ritual takes 1 hour and 1 gold worth of materials. Once finished the female no longer suffers the pains and other aspects of her cycle. She also cannot become pregnant from anything less than an Artifact or Divine level being. (Basically, don’t sleep with Zeus, Odin, Marduk, or any demi-god and you should be fine.) If the woman wishes to once again become pregnant she can come back to any Cleric to preform the ritual again and undo it. The seal is a Divine spell/ritual equal to 7th level and can be dispelled from a powerful enough effect.  

-Healthy Addiction-

  Serving within the clergy of the Divine of Thrills has many benefits. Choose one of the four physical pleasures: Sex, Drugs, Food, Drink. You cannot become addicted to your chosen pleasure and are immune to all non-magical physical negatives associated with partaking in your pleasure. This includes Chafing, Scars, Sores, Viruses, Poisons, Diseases, etc. (This effect only works while partaking in your chosen pleasure. If you choose Food and then consume both poison food and poison drink you still must make rolls for the poison in the drink.) You also gain additional bonuses based on your choice;   Sex: Gain Proficiency in Athletics.   Drugs: Gain Proficiency in Nature.   Food: Gain Proficiency in Cooking Tools.   Drink: Gain Proficiency in Brewer’s Supplies.  

-Channel Divinity: All Eyes On Me-

  Most followers of Rodica don’t care where the crowd’s eyes linger so long as those eyes are on them. Starting at 2nd level, you can use your Channel Divinity to invoke your Divine’s luster to pull eyes towards you. You dance, sing, show off your skills/body, or do some other showy eye-catching display. All creatures within 30ft, though you can exclude allies if you wish, or 1 creature within 60ft makes a Charisma Saving Throw. On a failed save their attention is drawn to you for a number of rounds in combat equal to your Wisdom Modifier or a number of minutes outside of combat equal to your Wisdom Modifier+Proficiency Bonus. Their “line of sight” shifts to you and they have Disadvantage on all sight and hearing based Perception checks to notice anything other than you. If they take damage, they may make the roll again. If they are damaged by you they have Advantage on that roll.   Increase the range by 10ft and 20ft respectively at 7th, 12th, and 17th level.  

-Indulgent Healing-

  Starting at 6th Level, if you spend at least half your Short Rest indulging in your chosen pleasure and you spent Hit Dice to Recover Hit Points, double your Constitution Modifier (min 1) when determining the amount of Hit Points Recovered.   If any of your allies join you in your chosen pleasure, for at least half their Short Rest, they also double their Constitution Modifier (min 1) when determining Hit Points restored and all of you may make a Constitution Saving Throw to recover 1 level of Exhaustion. (DC 10+2 for each level of Exhaustion above 1st level.)  

-Channel Divinity: Are You Not Entertained!-

  Starting at 8th level, you can use your Channel Divinity to feel a fragment of the rush your Divine feels when she takes the stage. When in a theater, stadium, fighting ring, or equivalent location you make a boastful statement or showy act to rally the crowd and get their attention on you. You gain the following benefits based on the number of people there.   100-500: +1 to 1 roll relevant to the thing you are doing per round. (Attack roll if fighting, Saving Throw if drinking, Tool Check if playing an Instrument, etc)   501-1,000: As above and gain an extra Reaction or Bonus Action per round. You must choose at the start of your turn.   1,001-5,000: As above but gain a +1 on any 2 rolls relevant to the thing you are doing per round.   5,001-10,000: As above but gain an extra Reaction and Bonus Action per round.   10,001-25,000: As above but gain a +1 on any 3 rolls relevant to the thing you are doing per round.   25,001+: As above but also reroll all 1’s and 2’s rolled on rolls relevant to the thing you are doing per round.   Increase the +1 bonus by 1 at 12th and 16th level.   The number of eyes on you only count for people viewing you under their own power. Most creatures would need to physically be there and able to see/hear you. However, a powerful being using their own power to watch you from afar would count. Any other’s looking through that powerful being’s effect would not count. Things such as viewing screens, tvs, radio, or crystal balls also don’t count. The creatures watching you must also be smart enough to grasp the basics of what is going on. They must also have at least human level consciousness and be individuals. A hive mind collective only counts as 1.  

-Sustaining Addiction-

  Starting at 17th level, your chosen pleasure has become such a part of you that it has altered your very essence. So long as you spend at least 24 hours a week indulging in your chosen pleasure you do not need sleep or any other form of sustenance. You also do not appear to age and retain your youthful beauty/handsome features.

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