Domain of Passing in Ah'shi'berö | World Anvil
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Domain of Passing

-Domain of Passing-

  Bonus Language: You are proficient in one language of your choice.  

-Domain Spells-

  Cleric Level 1st: Certainty of Passing(Divine Exclusive) / Relieve Pain   Cleric Level 3rd: Guiding Souls / Limerick of Before   Cleric Level 5th: Positive Reinforcement / Wondering Search   Cleric Level 7th: Vengeance of the Dead / Elven Innocence   Cleric Level 9th: Soul Seal / Samsaran Mutilation    

-Rite to Life-

  When you stabilize or make three successful Death Saving Throws you add your Constitution Modifier (min 1) in addition to all other Hit Points you would recover.  

-Channel Divinity: Like Wheat in a Field-

  Starting at 2nd level, you can use your Channel Divinity to outright kill any undead within 100ft of you whose total Hit Dice are less than 1/3rd of your level rounded down. This is an instant death effect. Undead with class levels are immune to this effect and take 1d6 Radiant damage instead.   Increase the damage by 1d6 4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th level.  

-Rite to Die-

  Beginning at 6th level, you may spend one hour to perform a ritual on a willing creature which will allow it to die by normal means for 1 minute. If you and the creature are willing you may also painlessly allow it to die and pass on.   At 12th level you can remove Artifact level protections from a willing creature for 1 minute. At 18th level you can remove Divine level protections from a willing creature for 1 minute.  

-Channel Divinity: Return the Wrongly Taken-

  Starting at 8th level, you can use your Channel Divinity to resurrect 1 creature who died before their time no more than 24 hours ago and whose total Hit Dice are less than 1/3rd of your level rounded down. At 14th level this becomes half your level rounded down. At level 20 this becomes equal to or your less than your level.  

-Rite to Live-

  Starting at 17th level, you may once per day, bless a single creature. That creature is brought back to life if they die before their time. Each time they die they are fully healed of all ailments, curses, and harm below Artifact and Divine level beings. The creature can be brought back to life for as long as the Reaper wills it. If the creature dies by Artifact or Divine level beings, this effect does not work.

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