The Chain
The Chain is an entity of restraint that seeks to shackle the strong to protect the weak. The chain is untrusting of any kind of power; magical, political, social, or otherwise, and seeks to have it leashed or in some cases, banished.
Methods of Restriction
The Chain is always watching the powerful, seeking to ensure their actions are restrained. The governments of the world have doctrines to undermine corruption. Artifacts are vaulted, only released in times of need. Demons, angels, and other entities are sealed in grand prisons or shunted to another plane.Holy Books & Codes
The Rites of Struggle are a short set of checks that must be satisfied if one wishes to engage a creature:
- Is it more powerful than you?
- Does its presence threaten the lives of others?
- Does it refuse to be shackled?
Divine Symbols & Sigils
Paladins and priests of the chair were necklaces of jailing chain that connect to cuffs, which clamped onto a metal rod.
Divine Goals & Aspirations
The Chain seeks to jail all powerful entities and objects away, to the point of nye-untouchability. He will only release them should their power become neccessary.
Class Features | Reccomendations |
---|---|
Cleric Domains | forge, knowledge, life |
Paladin Oaths | abolishment, ancients |
Warlock Pacts | chain, talisman |
Warlock Patrons | celestial, fiend |
Spell Level | Prepared Spells |
---|---|
1st | bane, entangle |
2nd | hold person, immovable object |
3rd | magic circle, slow |
4th | grasping vine, otiluke's resilient sphere |
5th | banishing smite, hold monster |