Alshta 'Yam-Tong' Character in Age of Legend | World Anvil
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Alshta 'Yam-Tong'

Motion with Blades Alshta 'Yam-Tong (a.k.a. Ali)

Mental characteristics

Gender Identity

Female
Species
Elf
Ethnicity
Children
Eyes
Slate grey, almond shaped
Hair
Shimmering platinum white, knee length leather braided dreads
Aligned Organization
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Alshta 'Yam-Tong Motion with Blades

Name: Alshta Yam-Tong
Race: Elven
Discipline: Nethermancer, 1st Circle
Total LP: 270; Current LP 270


Dexterity (12) 6 / d10
Strength (10) 5 / d8
Toughness (12) 5 / d8
Perception (15) 6 / d10
Willpower (15) 6 / d10
Charisma (16) 7 / d12


Physical Defense 9
Mystic Defense 9
Social Defense 9
Physical Armor 0
Mystic Armor 3
Movement 14
Carry 80
Initiative 6 / d10


Uncon Rating: 27
Death Rating: 33
Wound Threshold 8
Wound Balance 5 / d8
Recovery Tests 2
Recovery Dice d8
(Track Current Damage and Wounds on scrap paper or something)


Karma Max 4, Die d6


DISCIPLINE TALENTS
Standard Matrix: Rank 1, Total Step: 1
Standard Matrix: Rank 1, Total Step: 1
Astral Sight; Simple action; 1 Strain; Rank 1, Total Step 7 / d12
Frighten; Standard Action; Rank 1; Total Step 7 / d12
Patterncraft; Standard Action; Rank 1; Total Step 7 / d12
Spellcasting; Standard Action; Rank 2; Total Step 8 / 2d6
Thread Weaving; Standard Action; Rank 2; Total Step 8 / 2d6
OTHER TALENTS
Avoid Blow; Free Action; 1 Strian; Rank 1; Total Step 7 / d12


SKILLS
Dancing; Sustained Action; 3 Ranks; Total Step 10 / 2d8
Bone Carving; Sustained Action; 2 Ranks; Total Step 9 / d8+d6
Horror Lore; Sustained Action; 3 Ranks; Total Step 9 / d8+d6
Read/Write Languages; Sustained Action; 1 Rank; Total Step 7 / d12
Speak Languages; Sustained Action; 2 Ranks; Total Step 8 / 2d6
Melee Weapons; Standard Action; 3 Ranks; Total Step 9 / d8+d6


ATTACKS
Curved Sword; Times Forged 0; Damage Step 10 / 2d8
Dagger; Times Forged 0; Damage Step 7 / d12; Range 10/20


Equipment
Chest, Dancer's Outfit, 3 simple costumes, 2 fancy costumes, adventurer's kit, grinoire, 1 week trail rations, traveler's garb, various swatches of cloth
 
Valuables
21 Silver pieces


Discipline Abilities & Half Magic
Recognize nethermantic magic
Recognize different types of undead and spirits
Recognize magic rituals, especially Blood Magic
Sense the presence of Spirits
 
Languages
Speak: Elven, Dwarven (Throalic)
Read: Dwarven (Throalic)


 
SPELLS
First Circle
Spirit Dart; Threads 0; Weave Diff 5, Attune Diff 10; Diff TMD; Range 20yd, Dur 2 rnds; Effect Will+2 / Mystic Armor -2
 
Bone Circle (Ritual Threads 3; Weave Diff 5, Attune Diff 10; Diff TMB; Range Touch; Duration Rank Months; Effect: 2 yd radius circle, summons spirit to live within
 
Dark Messenger; Threads 1; Weave Diff 5; Attune Diff 10; Diff TMD; Range Touch, Duration Rank Hours; Effect: commands night flyer to deliver message
 
Life Circle of One; Threads 1; Weave diff 5; Attune Diff 10; Diff 6; TMD; Range Touch; Duration Rank Minutes; Effect: Will+2 / Mystic circle resists Horrors & constructs
 
Shadow Meld; Threads 1; Weave Diff 5; Attune Diff 10; Diff TMD; Range Touch; Duration Rank Minutes; Effect: +4 to Stealthy Stride tests in darkness
 
Soul Armor; Threads 1; Weave Diff 5; Attune Diff 10; Diff TMD; Range 10 yards; Duration: Rank Minutes; Effect: +3 to Mystic Armor
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