Healer's Kit

Type: Adventuring Gear
Cost
: 10 gp
Weight
: 3 lb.
A Healer's Kit has ten uses. As a Utilize action, you can expend one of its uses to do one of the following.
  • Stabilize. Stabilize an Unconscious creature that has 0 Hit Points without needing to make a Wisdom (Medicine) check.
  • Stop Bleeding. End the Bleeding condition on a creature.
  • Patch Up. A creature not making Death Saving Throws regains 1 Hit Point.
Item type
Medical