Druid

A Nature Priest of Primal Power

  Revering nature above all, individual Druids gain their magic from nature, a nature deity (one from the Green Pantheon), or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles.    

Additions

Anathema

Level 1 Druid feature   As stewards of the natural order, Druids find affronts to nature anathema. If you perform enough acts that are anathema to nature, you lose your magical abilities that come from the Druid class, including your Spellcasting and Druid Subclass features. These abilities can be regained only if you demonstrate your repentance by participating in an atonement ceremony (which would work similarly to the Ceremony spell, but ultimately up to your GMs discretion). The following acts are anathema to all Druids:
  • Despoiling natural places.
  • Teaching the Druidic language to non-Druids.
Each Circle of Druids (subclasses) also has additional anathema acts, detailed in the subclass’ description.    

Changes

Core Traits

  • Skill Proficiencies. Choose 2: Arcana, Animal Handling, Insight, Martial, Medicine, Nature, Perception, Religion, or Survival.
  •    

    Wild Shape

    Level 2 Druid feature  
  • Known Forms. You know three Beast forms for this feature, chosen from among the list of Wild Shape Forms that you meet the prerequisites for. Whenever you finish a Long Rest, you can replace one of your known forms with another eligible form. When you reach certain Druid levels, your number of known forms increases, as shown in the Known Forms column of the Wild Shapes table.
  • Druid Level Known Forms
    4 4
    8 6
    12 8
    16 10
                             

    Druid

    Level Prof. Bonus
    Class Features
    Wild Shapes Known Forms Cantrips Known Prepared Spells 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
    1 +2
    Anathema, Spellcasting, Druidic, Primal Order
    2 4 2
    2 +2
    Wild Shape, Wild Companion
    2 3 2 5 3
    3 +2
    Druid Subclass
    2 3 2 6 4 2
    4 +2
    Feat
    2 4 3 7 4 3
    5 +3
    Wild Resurgence
    2 4 3 9 4 3 2
    6 +3
    Subclass Feature
    3 4 3 10 4 3 3
    7 +3
    Elemental Fury
    3 4 3 11 4 3 3 1
    8 +3
    Feat
    3 6 3 12 4 3 3 2
    9 +4
    3 6 3 14 4 3 3 3 1
    10 +4
    Subclass Feature
    3 6 4 15 4 3 3 3 2
    11 +4
    3 6 4 16 4 3 3 3 2 1
    12 +4
    Feat
    3 8 4 16 4 3 3 3 2 1
    13 +5
    3 8 4 17 4 3 3 3 2 1 1
    14 +5
    Subclass Feature
    3 8 4 17 4 3 3 3 2 1 1
    15 +5
    Improved Elemental Fury
    3 8 4 18 4 3 3 3 2 1 1 1
    16 +5
    Feat
    3 10 4 18 4 3 3 3 2 1 1 1
    17 +6
    4 10 4 19 4 3 3 3 2 1 1 1 1
    18 +6
    Beast Spells
    4 10 4 20 4 3 3 3 3 1 1 1 1
    19 +6
    Epic Boon
    4 10 4 21 4 3 3 3 3 2 2 1 1
    20 +6
    Archdruid
    4 10 4 22 4 3 3 3 3 2 2 1 1

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