Pygmea, the Wonderbringer (Pig-me-a)
Pygmea the Wonder-Bringer. One of the Prime Divinities. She is the Goddess of Gnomishkind, Perseverance, Ambition, Progress, Science, Artificers, Alchemy, Medicine, and Ingenuity. The Wonderbringer is pushed for innovation and imaginativeness, sometimes to a dangerous degree as the result of her short-sighted desire to create.
She is enamoured in the natural beauty of the world - its complexities, its patterns, its potential. She does not wish to change nor corrupt it, but to truly understand it for what it is, and make the best out of it.
However, in her efforts to bring unending progress, the world conflicts around it and she finds herself at odds with other deities and the Old Faith in her reckless pursuits.
Church of Pygmea
Worshippers
Pygmea is the most popular of the gnomish deities, and honoured, in one way or another, by nearly all gnomes. She was also honoured by artificers, doctors, herbalists, debaters, juries, judges, politicians, lawyers, civilisation, common folk, engineers, architects, artists, artisans, merchants, traders, warriors, thinkers, mages, wizards, scholars, scribes, craftsmen, labourers and alchemists. Merchants cultivate relationships with Pygmea's clergy in the hope of profiting from their inventions. Periodically, an invention of followers of Pygmea would have an adverse economic effect, resulting in hostility from other faiths.Priests
The church of Pygmea is quite prominent in gnome society, although fairly loosely organized. Led by the High Artificer, the most holy servant of Pygmea. The supreme voice in ecclesiastical matters and serves in a ruling council. Mainly consisting of wandering clerics that travelled from settlement to settlement, finding work as artisans, alchemists, doctors and engineers. Settling in one area was only encouraged in centres of innovation that warranted constant observation. The church encouraged wealth, as it demonstrates the benefits of following Pygmea. As they travelled, clerics took samples of any inventions they discovered and assisted innovators they encountered, filling regular reports to their superiors. Her clerics, known as Glitterbrights, wear war helms and gold belts. They serve their communities as artisans, educators, entertainers, mediators, and protectors. Even those who wander in search of adventure serve this function, for their exploits are incorporated into the oral tradition of the gnomes and related for generations thereafter. In their teaching of the young, members of the Joker’s clergy combine a very earthy practicality with a streak of humour that keeps their young charges entertained and their learning all the better for that. Many also work as smiths (particularly goldsmiths), miners, gem cutters, and they are expected to contribute to the best of their ability, regardless of their seniority. The clergy maintains a careful vigilance toward hostile races, especially kobolds, and watches over the collective strength of the Forgotten Folk. Finally, the clergy must maintain a good archive of jokes, jests, and tales. They had a unique dress, wearing saffron robes, sashes that held tools and sun hats. They had great belts of large linked medallion ringlets. Serving as tinkerers, carpenters and civil engineers to rural communities. All clerics of Pygmea kept a journal in which they wrote down their ideas to be worked on or contemplated. Journals kept by wandering priests were given to temples they visited. Their notes were recorded and added to the temple library for everyone to gain insight from.Orders
Temples & Shrines
Temples to Pygmea were imposing boxy stone structures surrounded by porticoes. The only internal decorations were sprawling exhibits of items, some of historical interest, some representing the latest work of master crafters. The central altar consisted of a massive anvil surrounded by spinning cogs in a giant machine. Backrooms consisted of workshops and laboratories. Most shrines devoted to her were converted into labs, workshops, craft stations and guild-halls.Realm
Her realm is actually the Golden Hills in the twin paradise of Bytopia.Divine Domains
Forge - Knowledge - Nature - OrderHoly Books & Codes
Divine Symbol
Toothed cog with four spokes.Tenets of Faith
- The only way for you to truly fail is to stop trying.
- Progress is inevitable, the world is always changing, and so should you.
- Delight in failures, be wary in success.
- Do not waver too long in thought, you will see the world move on around you, always act and always move forward.