BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Feenwesen

Feenwesen

Ability Score Increase +2 charisma, +1 wisdom
Size Medium
Speed 9 m on foot, 18 m with wings

Physical appearance: They resemble the figure of an elf with wings. Most faeries have a wing color that's the same shade as their hair or eye color, but there are cases where their wing color is determined by the wing color of an ancestor.   Age: They live as long as elves.   Wings: Their wings are used for flying or protection. When flying, their movement speed is much faster than their movement speed on foot. When not used for flight, they can extend the size of their wings and use them as a thin layer of protection for their bodies. Many faeries sacrifice their wings to protect their loved ones.

Languages. Common, Elvish, Sylvan


LevelAbilitiesInformation
1Charisma EXYou gain exceptional charisma. You have advantage on all charisma-based checks and charisma saving throws. In addition, your voice can emit a charming or hypnotic effect. Roll a persuasion check -- on a 14 or higher, one target is afflicted with the Charm or Frightened condition for 1 minute. You can choose two targets at level 6, three targets at level 10, and four targets at level 17. Number of uses is based on your charisma proficiency modifier. At level 14, this ability lasts for 1 hour. You regain uses per long rest.
6Fight or FlightYou sprout wings that grants you the ability to fly or to protect yourself and allies. Sprouting or retracting your wings requires a bonus action. If you use your wings for flight, you gain a flying speed of 60 feet. Flight requires a full action, but switches to a bonus action at level 14. If you use your wings to fight, your wings grow to a size that can shield yourself and one ally. It requires your concentration to maintain. Your wings' AC is equal to your Strength + Proficiency bonus. While your wings are in Fight stance, enemies must make a Strength check prior to attacking. If the enemy fails the check, the damage from their attack reduces to zero. If the enemy succeeds the check, you take half damage from their attack. Your wings can protect two allies at level 10 and three allies at level 14.
12Natural LeaderYour charisma is nearly unstoppable. Your Charisma EX can be projected to an entire area within a radius of 60 feet from where you stand. If used in battle, you can use this ability as a bonus action. Instead of inflicting a Charmed or Frightened condition to your targets, your voice turns into a single glance that inflicts the effects of a Mass Suggestion spell. Targets within the area of effect must make a wisdom saving throw and meet a DC equal to your charisma modifier in order to resist this ability. Number of uses is based on your charisma proficiency modifier. You regain uses per long rest.
17Majestic WarriorYou are imbued with powerful fey powers. You and two of your allies are immune to any spell that inflicts the Charm or Frightened condition and spells that force you to do actions against your will (e.g. Suggestion). The Fight stance of your wings has an AC of 23. In addition, your body can regenerate HP equal to the number of your Charisma Modifier + Proficiency Bonus at the end of each of your turn. If you activated your wings, your allies can use their bonus action to touch your wings and regenerate that same amount of HP.

Kommentare

Please Login in order to comment!